Two Worlds Interview

IGN's Two Worlds Vault has posted a new interview with Topware Interactive managing director James Seaman about Reality Pump's soon-to-be-released RPG. I still find the whole weapon stacking thing a little bizarre:
Q: Will later weapons you receive in the game ever be more powerful than the potential of your very first weapon just stacked multiple times? How are you balancing weapon stacking with the experience of finding new, more powerful weapons?

A: You can stack weapons almost infinitely in the game, but there isn't a pre-made superweapon in the game that will supersede all others. There's a certain skill involved in stacking and building up weapons that we wanted to keep in the game. You will find weapons as you go along in the game, some of which are so powerful that you'll need to exceed a certain level in order to even equip it. It's a choice that players will need to make would they rather stack a low-level weapon 100 times or wait until they find the next big thing and then drop a weapon they've been nurturing since early on? It's all part of the decisions and choices you'll be faced with throughout the game. ;)