Mass Effect Interview, Part One

Games Radar has whipped up the first eight pages of a lengthy Mass Effect interview with BioWare joint-CEOs Ray Muzyka and Greg Zeschuk.
Q: How many members can be in your party at a given time?

RM: You can have three characters total in your party... and six different classes. The game will play very differently depending upon who you bring with you. Each class has 12 different talents chosen from a mix of biotic powers, tech powers and weapons.

The Soldier uses armor and weapons. The Engineer is focused more on tech abilities while the Adept is focused more on biotic powers. The Infiltrator, Sentinel and Vanguard are different combinations, or fusions, of the first three classes' abilities. As subsequent powers are unlocked through a skill tree, your character becomes measurably more powerful.

GZ: We want to make these tech choices really meaningful in the battlefield so, for example, you can use electronics to mess up enemies' shields or use encryption codes to hack their armor. We've tried to create a lot of depth to this, so your characters are defined by their talents and the talents define what you do in the game.