Dark Messiah of Might and Magic Reviews

A trio of new reviews for Ubisoft and Arkane Studios' Dark Messiah of Might and Magic surfaced over the past couple of days. The first is at AtomicGamer with an overall score of 79%:
Between the bugs and lack of originality during the single player campaign, Dark Messiah is a great idea for a game that was executed only somewhat well. I still enjoyed the spike-kicking, physics-based combat and would recommend this game to anyone who usually enjoys what few fantasy-based action games there are out there, but steer clear if you're looking for a really compelling online experience or an RPG-style experience. It may be folly to expect anything truly epic out of Dark Messiah, but this still feels like a series of missed opportunities by a development studio that seems like they're not really ready yet to make AAA games.

The second is at Computer Games Romania with an overall score of 80/100:
In the end, I admit I'm a bit puzzled. Dark Messiah is such a wonderful game in single-player and a horrific experience in multiplayer, at least for now. Fortunately, Ubisoft is known for offering support, so patches and updates, probably through Steam, will be available and will fix all these problems. If you love the franchise, then you'd better get the Collector's Edition, which contains a bonus DVD with a (Making Of) movie and the musical tracks that you hear throughout the game, together with a paper map of the multiplayer world. On the other side, if you just wish to get in the game, play the single-player part first and then, see if you're lucky with the multiplayer, then you'd better get the Steam version. Having more options is always beneficial for us, the consumers. Once they fix the multiplayer problems and probably tweak it a bit more, Dark Messiah will give you the kind of experience that you first expected from it.

And the third is at GamerNode with an overall score of 8.2/10:
There are some lingering gameplay quips I don't really like. For example, equipping a ring or armor doesn't remove it from your inventory when it moves to the equipped area. So in other words, the ring is not only in the equipped area, it's also in your inventory which seems kind of redundant. Other little things include jumbling all in-game food (which is pretty useless in itself) to a generic "food ration" category, and not being able to swing while on ropes (the rope physics are somewhat bland, too). But besides those, DM is a good action/RPG. There are plenty of exciting moments, the combat is in your face, and Arkane threw in some good humor to boot; just listen to the conversation some goblins have about eating an orc's "two livers." They paid a lot of attention to detail as well -- not only is the Source engine pushed further than usual, but just look at how the flame dissipates the air when you ready a fire arrow. Dark Messiah is a prime choice for action lovers, but keep in mind the little letdowns and possible performance issues before you put down the cash to buy it.