Camelot Grab Bag Q&A

Mythic's Sanya Thomas has once again posted her weekly Grab Bag Q&A on the Camelot Herald, this time answering questions about v1.83 respecs, diamond rings, enchanter changes, and more. An excerpt:
Q: Hi, I wonder whether you are aware that both infiltrators and nightshades get the same benefits when they get the killing blow on someone and these benefits are not what was described in the patch notes.

Specifically quoting from the patch notes:

"- Upon gaining a deathblow on an RvR opponent, the Infiltrator will have increased stealth detection by 25% for the next 60 seconds.

- Upon gaining a deathblow on an RvR opponent, the Nightshade will be 25% harder to detect in stealth for the next 60 seconds."

Instead of that, currently in the game, both infiltrators and nightshades get stealth lore equivalent to the one used with the artifact "ring of dances"

Is this intended? Thanks.

A: I got a little worried when I saw this and similar letters in the mailbag this week, and sent it on to the class design people. One of the great guys in PQ (The Red Headed Stepchild) retested the material to be sure it was working properly and sent the following clarification:

"Nightshades and Infiltrators are both receiving different spells that work according to what the patch notes describe. Both of these spells happen to have effects that are similar to stealth lore, which is why the player might be confused.

"Stealth Lore: Target has a greater chance of uncovering stealthed opponents. If the target has the Stealth skill, their ability to use stealth is greater as well."