Two Worlds Interview, Part Two

RPG Vault has published the second portion of their Two Worlds interview with Reality Pump's Miroslaw Dymek, this time focusing on spells, equipment, and opponents. An excerpt to follow:
Q: What would you tell our readers to introduce Realty Pump? Do you and the other team members have experience developing games in general, and RPGs in particular?

A: Reality Pump is an experienced Polish game developer. The studio is located in the very heart of Kracow, one of the most famous and most fascinating cities in Europe. We have been doing games for more than 10 years with noticeable successes. Our biggest titles are Earth 2140, 2150 and 2160. They are science fiction RTS games, quite famous here in Europe and definitely selling very well.

The team - and this may sound strange considering the situation in business - has had very few changes since the founding of the company. As a result, the accumulated experience and excellent teamwork has helped us to deal with a big enterprise like Two Worlds. Many of my teammates are avid RPG players, and several of us have worked on different titles of this genre, so when Mirek Dymek, our boss, asked if we would like to make a role-playing game, we eagerly picked up the idea. You will see the results this very year, and I really hope you will enjoy it.