Mage Knight: Apocalypse Interview, Part Two

RPG Vault has tossed up the second installment to their ongoing interview with Namco senior producer David Georgeson about Mage Knight: Apocalypse. Here's a taste:
Q: How would you describe the combat system? Can the player control more than one character? And are there combos or other special attacks?

A: Combat is the action in the "action RPG". In other words, you're going to spend a lot of time defeating enemies and overcoming obstacles in the game. In its simplest form, you simply click on an opponent to attack them with the skill you have selected. If you've selected a sword attack, then that's what happens. If you have a Tidal Wave spell selected, then that's what occurs when you click on the enemy. It's that straightforward.

Each player directly controls only their own character. In a single-player game, where the player has accumulated sidekicks, he can set aggressiveness levels so they know whether to Attack, Defend or Follow. Additionally, they can be directed to attack specific enemies or just all attack the same target the player is attacking.

Additionally, there are combo attacks. These attacks are triggered by the player, and then other players (or sidekicks) can join together with that player to make a multi-character attack. One example of this is the Dark Sun where the Vampiress summons a ball of energy over the head of an enemy, and then the Dwarf shoots it to make it detonate in an area effect attack. Many others will be available too, so that there are many different combination attacks based on the characters involved in the attack.