Seed Interview, Part Two

RPG Vault has posted the second installment to their Seed interview with Runestone CEO Lars Kroll Kristensen, this time focusing on the game's technology, economy, crafting system, and more. A snippet:
Q: With many other options to choose from, what kind of gamer will find Seed to be the best possible fit?

A: Seed is focusing on role-play and role players. No other game out there does that. Don't get me wrong; many of the other MMOs are great games, each in their own way, but almost all of them focus on combat, whether PvE or PVP, and while some of them cater to role-playing, very few if any at all of them puts it absolutely first.

We want to appeal to the players who want to role-play more than anything else, and I hope they will want to play Seed because they will find many likeminded players in the community. We do not aim to compete directly against any of the classical MMOs. We're simply offering something different for those who are less interested in combat, and more interested in role-play, crafting, stories and political gameplay.