Guild Wars Mini-Interview #50

Instead of ArenaNet answering the questions this time around, the fiftieth Guild Wars "Fansite Friday" feature instead asks a handful of questions to the fansites themselves. Check it out:
Q: Name your favorite suggestion for Chapter 2?

Proteus: More Guild interactions is one of our preferred concept, including alliances that have a real meaning, such as 2vs2 GvGs, special quests or missions...

THX: I hope the developers continue to think outside the box, revolutionary and not evolutionary. Frog mounts and beaver-dam player owned housing. In all seriousness, I would love to see a new character type with a radically different gameplay style than anything seen to date. A playable two-legged creature able to grow fleshy-upgrades directly onto his body. Essentially an advanced and on-going character creation. Crazy? Perhaps, but the possibilities would be endless.

SirPreme: We were mostly pleased by the fact that you are constantly adding new features and improvements to the game. It is something we have never seen before and we are convinced that you will keep up the great work!

Fix B: Why new PvE quests, mobs, areas, storylines and ... professions! I would also love an ingame vocal chat. And why not huge battles with many groups of eight players: cooperative battles in PvE, but also massive two-sided PvP struggles with as many players as possible? One must aim high ;)

Cypher: More beers? You know more of this, more of that, I'm sure your heard it all before. That said, some kind of marketplace where you could have your own player shop or an NPC broker that sells or auctions your items while you are offline would be sweet.

Tarrant Rahl: Probably any one of the nearly hundreds of profession ideas floating around the community. The creativity that the community has put behind some of those suggestions, not to mention the time and thought, is really cool to see.

Photics: Everyone should know that I have been a crusader for chess tables, but I think the next expansion needs to enforce the game's title - Guild Wars. The battles should be larger and more chaotic. That means larger numbers, alliances and players joining in progress.

Meatman: 3 words - More. Guild. Features. It would definitely be in ArenaNet's best interest to implement many more guild options and features. For a game that has such a good guild PvP experience, there currently aren't nearly enough features for guilds. Knowing ArenaNet as I do, I'm confident they'll do what is right.

AmunRa: I´m sure it´ll great, but there is one thing which needs to be changed. Everywhere in the world you find invisible walls. This must be solved in a different way. If you can´t go down an (cliff) of 20cm because you run against an invisible wall there is something wrong ;)