Guild Wars Reviews

The weekend has brought us three new reviews for ArenaNet's Guild Wars, and they're all offer a positive perspective. The first is at BonusStage with an overall score of 9.5/10:
Anyone looking for an engrossing online RPG experience without a monthly fee draining your wallet, Guild Wars is the game you simply must own. It cuts through all the MMORPG (BS) everyone complains about, yet remarkably manages to deliver a game that's just as deep and much more fun to play than any online RPG available. Extreme MMORPG haters still might not get into it since it has a number of similarities, but it certainly offers a much different experience that I think any PC gamer will appreciate. There's still over half the year to go, but there's no doubt in my mind that Guild Wars is the best PC game thus far into 2005.

The second is at The Armchair Empire with an overall score of 8.8/10:
How Guild Wars tackles the whole concept of the MMORPG is quite novel. Being able to meet up with a bunch of people in town, then hop into an instanced adventure is most welcome. However, what really makes the game work so well is the pacing of the combat, coupled with a story that one actually wants to experience. On top of this, PvP takes a very strong role in Guild Wars, but still manages to remain a facet that is there if you want it, but easily avoided for those who don't dig that sort of thing. All of this neatly wrapped in some very pretty visuals, and snappy tunes makes Guild Wars well worth checking out.and the fact that there aren't any monthly fees doesn't hurt either.

And the third is at GameShark with an overall score of 4.5/5:
Regardless, Guild Wars is a unique, entertaining, challenging, and price-friendly MMO that deserves all of the praise it has thus far received. Publishers are keeping an eye on how the game does in the long term. NCSoft is planning many free updates but it plans on selling new "Chapters" over the next few years that will not be required to keep playing but will offer new storylines and content and you'll have to pay to play them just like you would a sequel to a regular game. The industry is watching this experiment, and its one that so far gamers have had a blast in being the guinea pigs.