City of Heroes Q&A, Part One

Warcry has conducted an interview with Cryptic Studios' Jack Emmert, in which the lead designer talks about the upcoming issue #3 and his vision for the future of City of Heroes. Here's a taste:
"Epic" power pools were mentioned in an interview you did with Warcry last September. What are some examples of powers that may show up with the introduction of that gameplay element?

What powers does every Archetype crave? If you're a Scrapper or Tanker, you really want a ranged attack. A Defender and a Blaster want personal defense powers. A Controller wants to dish out damage. Well, the Epic Power Pools allow each Archetype to get the types of powers they always wanted.

The power pools are themed to the power sets that each Archetype already has. For example, the Tanker power pools are Fire, Ice, Energy, etc. to match his Primary and Secondary Power Sets. A character can choose any one of these Power Pools. Over the course of the higher levels, the power set slowly opens up.

And this Power Pool comes IN ADDITION to the other Power Pools a player has. So a player doesn't need to sacrifice a Power Pool slot to select them.