Camelot Patch Notes

Straight from the Camelot Herald:
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Dark Age of Camelot
Test Version 1.71d Release Notes
August 17, 2004

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NEW THINGS AND BUG FIXES

Ingame Map System

With this version, the new ingame map system makes its debut. Players will be able to use these maps to help them navigate throughout their realm and frontier zones.

- To view the map window, type /map.

- The map window can show region and zone maps for those zones in the current region you are in (for example: if your character is in an SI zone, you will be able to see the SI region map and all SI zone maps). The maps are selectable through a drop down menu at the top of the map interface window.

- All maps have an indicator that shows your current location.

- Zone maps show major points of interest, horse stable merchants, horse routes, and terrain (mountains, lakes, etc).

- Each map has a zone description which can be turned on and off.

- You can also choose to "track" your location on the map by clicking the "Follow" button. When this is toggled, your map will change automatically when your location moves to another map (for example, when riding a horse from one zone to another).

- New Frontiers ocean zones are included in the ingame map system.

- City maps are not currently ready for testing. Placeholder maps are visible when attempting to use /map in a city area.

- Dungeon maps will not be available with the ingame map system.



MASTER LEVEL AND ARTIFACT ADJUSTMENTS

Temple of Twilight

- Trial 3.2 - Players now have two choices for obtaining a cure in "A Cure for Kepa". Players may either kill Moughart or seek out the Triton Brigand inside the Temple of Twilight.

- Trial 3.5 - Players may now kill molded statues inside the Temple of Twilight for a chance to receive the triton shaman necklace that is needed for the quest, "Tasks for Antioos".

- The levels of the statue sentinels and molded statues have been decreased. The defensive abilities of these monsters have also been decreased.

- Two groups of statue sentinels and molded statues have been added along the right wall of the cave area leading to Laodameia's encounter room.


Artifact Adjustments

- In order to ease some of the frustrations in finding monsters of the appropriate level and difficulty, all artifacts will now use one of six leveling requirements. Artifacts will be assigned to one of the following regions: mainland outdoors, mainland dungeons, Shrouded Isles outdoors, Shrouded Isles dungeons, Trials of Atlantis outdoors, or Trials of Atlantis dungeons. In addition, all artifacts can now earn experience from player versus player kills and from killing monsters in the Frontier zones (including Darkness Falls, Passage of Conflict, and Summoner's Hall).



CAMELOT CLASSIC WORLD NOTES

Albion Quests

- Fortune of Few - Master Graent will once again accept crafted war mattocks in addition to the store bought ones.



SHROUDED ISLES WORLD NOTES

Albion Quests

- Reports - Necromancers may now use the three reports (the Woman in Black report, Undead report, and Calikana report) in shade form.

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Dark Age of Camelot
Test 1.71c Version Release Notes
August 16, 2004

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NEW THINGS AND BUG FIXES

- (Bug Fix) The percent chance for monsters aggressing animist turrets and to have that aggression transferred to the animist's controlled pet has been slightly increased.

- Solo players who are not in PvE combat can now join groups which are in PvE combat.

- An extremely overhunted camp will now take longer to return to a high camp bonus than it previously did. This will not impact the minimum amount of experience players will gain from a camp, but if the camp is continuously overhunted it may take longer to return to the higher camp bonuses.

- The /hidegraves command, as well as the /effects self|group|none|all command, will now save when you exit and re-enter the game. These settings are not stored on a per-character basis, they are the same for all your characters.

- Added a new command, '/chatlog name', to allow players to open a chat log to a different filename than 'chat.log'. The extention '.log' is automatically appended to whatever name you choose, so typing '/chatlog pendtest' would create a file called 'pendtest.log' in your Camelot directory. You can close the chatlog by pressing your bound Chat Loggin key or by typing '/chatlog' again.

- (Pendragon Only) You will no longer see death messages from other dungeons when inside a dungeon.



MASTER LEVEL ADJUSTMENTS

Trials of Atlantis Master Levels are considered by many players just as much a part of leveling a character as standard experience, and because of this, we are looking at ways to make that process faster and less cumbersome. Over the course of this version, we will be making changes to some of the most frustrating of Master Level encounters to make them easier and less time-consuming.


Oceanus Encounters

- Trial 1.8 - The levels of the hammerhead and azure sharks have been decreased.

- Trial 1.8 - The broadcast messages indicating which shark has the ruby can now be seen at a greater range.

- Trial 1.8 - The spell effect indicating which shark has the ruby has been changed to a more noticeable effect.


Temple of Twilight

- Trial 3.1 - The level and amount of Moirai's summoned cobras have been decreased.

- Trial 3.2 - Moughart and his guards will no longer vary in level when spawned.

- Trial 3.4 - The level of Deidamia's entranced cobras has been decreased. Additionally, Deidamia's chance to summon the cobras has been decreased slightly.

- Trial 3.5 - Antioos's cobra will no longer vary in level when spawned.

- Trial 3.7 - Shraogh will no longer vary in level when spawned.



NEW FRONTIERS NOTES

Item Notes

- Barbed Mace of Conflict and Crescent Sword of Conflict (Hibernia) now have the correct damage and speed values.

- All the named loot dropped in the Passages of Conflict (all 3 realms) have had their imbue values and bonuses increased to a more appropriate level. This affects existing items so be sure to check any you have in your inventory or vault.



CAMELOT CLASSIC WORLD NOTES

Quests- General

- The quest, Trevian's Best Friend, in Albion has been re-enabled. Players can now speak with Trevian in Avalon Marsh to start the quest.

- The quest, Naois' Best Friend, in Hibernia has been re-enabled. Players can now speak with Naois in Connacht to start the quest.

- The quest, Reyer's Best Friend, in Midgard has been re-enabled. Players can now speal with Reyer in Gna Faste to start the quest.


Item Notes

- The Twinkling Tiara (Albion) is now correctly flagged as chain armor instead of scale.

- The bonus on the Siabran Recurve Bow (Hibernia) has been increased to the appropriate 10% for future instances of this item being rewarded.



SHROUDED ISLES WORLD NOTES

Albion

- Torctgyd Brookshire will no longer attempt to give out the Trials of Atlantis quest, Marauding Bandits.



TRIALS OF ATLANTIS WORLD NOTES

Aerus Monsters

- The cyclops skotos should no longer be as difficult for players to kill.


Item Notes

- The Sand-edged Spear (Midgard) and the Sand-edged Stout Bow (Midgard) can now be dropped on the ground and placed in vaults.

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Dark Age of Camelot
Test Version 1.71b Release Notes
August 11, 2004

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NEW THINGS AND BUG FIXES

- Based on class team lead and player feedback, the change made causing the stun spells of cabalist pets to trigger an immunity timer has been reversed. We will review this issue further to assess what, if any, changes are necessary to these pet spells in the future.

- Camp bonuses have been greatly increased in value. They will take longer to reach their new high value and longer to deplete.


Free Level System

Now that Camelot is nearly three years old, it is becoming harder and harder for low-level players to find groups, which results in long leveling times and frustration. It is also a challenge for those players to enjoy the low-level game as much as they could. As such, we have implemented changes to the leveling system that will help all players level faster, no matter what server they play on.

- All characters will now be granted a free level every seven days, if the character has attained a level by regular play in that time. In other words, if you play your character and gain at least one level in a seven day period, your character will be given a free level.

- Underpopulated realms characters will receive a free level more often, up to a minimum of every two days, if the character has attained a level by regular play in that time. Pendragon is currently set to the minimum (characters will receive a free level every two days if the character has leveled by regular play in that time) for all realms.

- When your character has gained a level by regular play, and qualifies for the free level, a pop-up will appear, informing you that you can now gain a free level's worth of experience at your trainer.

- Please note that using the free level at the time it is granted will be the most beneficial to your character, if you save the free level until a later level (for example: you receive a free level at level 10, but wait until level 15 to use it), it will not be enough experience to grant you an entire level at that point.

- Characters will not lose their skill respec if they use a free level at their trainer when the character is at levels 5, 20, and 40. Instead, the respec will disappear when the character has leveled again (for example: If your character is level 40, and your free level takes you to 41, your free respec remains on your character until used or until level 42).

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Dark Age of Camelot
Test Version 1.71a Release Notes
August 9, 2004

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Note: Since the current changes for version 1.70 encompass many new features for New Frontiers and the game as a whole, we have decided to start with the next version, 1.71, rather than keep adding to an already huge 1.70 version. All changes that were made on Pendragon, and noted as version 1.70 changes, are a part of this new version.


NEW THINGS AND BUG FIXES

- (Bug Fix) The stun spell used by the Cabalist's Amber Simulacrum pet will now trigger an immunity timer. Previously, this spell was unintentionally set to ignore the immunity timer.

- The level 20 Nightshade class title has been corrected to Darkblade.



NEW FRONTIERS NOTES

Realm Ability Changes and Fixes

- (Bug Fix) The stun component of Desperate Bowman was incorrectly set to allow it to be purged. This has been fixed. Players will no longer be able to purge the stun from this realm ability.



CLASSIC CAMELOT WORLD NOTES

Item Notes

- The duplicate Body Resistance bonus on the Crude Silk Sleeves (Hibernia) has been changed to Matter Resistance.

- The mining pick dropped by some siabra miners now salvages for ore instead of iron.



TRIALS OF ATLANTIS WORLD NOTES

Artifact Notes

Due to the low rate of turnover for Darkness Falls access for some servers (where some realms do not receive Darkness Falls access for a long period of time), we have decided to change the way artifact experience is earned for the Aten's Shield, Eerie Darkstone Stone, and Night's Shroud Bracelet artifacts.

- Aten's Shield will now earn experience by slaying any monsters found in the dungeons of Atlantis, any monsters while in the frontier zones (including the Passage of Conflict, Summoner's Hall, and Darkness Falls), and by slaying enemies from another realm.

- The Eerie Darkness Stone will now earn experience by slaying any monsters found in the dungeons of Shrouded Isles, any monsters while in the frontier zones (including the Passage of Conflict, Summoner's Hall, and Darkness Falls), and by slaying enemies from another realm.

- The Night's Shroud Bracelet will now earn experience by slaying any monsters found in the open regions of Shrouded Isles, any monsters while in the frontier zones (including the Passage of Conflict, Summoner's Hall, and Darkness Falls), and by slaying enemies from another realm.


Item Notes

- The Sun Great Sword (Midgard) is now using the correct elemental icon.