GB Feature: Metalheart: Replicants Rampage Q&A

In our latest interview, we talk with the developers at Akella who are hard at work on a cyberpunk role-playing game entitled Metalheart: Replicants Rampage. As the team puts it, Metalheart is an (old school) turn-based isometric RPG, where you must outfit your characters with cybernetic body implants to survive. Interested? We thought so! A snippet:
Q: You've said in previous articles that the game will have some similarities to the Fallout and Jagged Alliance games. Can you describe some of the similarities and differences that M:RR will have to these previous games?

A: Combat system of Metalheart is pretty similar to one in Jagged Alliance series, and its (postapocalyptic) aesthetica is very much like what we've seen in Fallout, but there many things that are different. First off, there were no nuclear war or any other cataclysm. Then, characters won't have any perks and traits, and whole idea of the game is very different from Fallout. Lantan and Cheris aren't Chosen Ones, they're not going to save the world, they only want to save their asses. And, of course, there are implants in Metalheart, they have huge impact on gameplay.