Darkfall Online Interview

F13.net has conducted an interview with Razorwax's Claus Grovdal, asking the lead developer several questions about Darkfall Online and the MMORPG industry as a whole. An excerpt:
Q: Aside from the games you are developing, are there any MMOG's on the horizon that blow your hair back? If so, why? Also, what MMOG most influenced your current focus, Darkfall?

A: I probably learned something, and found inspiration in every game I ever played. If I had to pick one game though, it would have to be Ultima Online. The freedom Ultima Online offered players has been a mantra for me and the rest of the team when working on Darkfall.

Making games is my daytime job, but I am also a fanatic gamer. I really wish there were a few MMOGs on the horizon that blew my hair back, but I honestly can't say there is. There are a few interesting ones, such as City of Heroes, but none that really keeps me up at night plotting and planning.