The Bard's Tale Developer Diary

Gamer's Pulse is offering up a new developer diary for The Bard's Tale written by InXile's senior artist Brandon Humphreys. In it, Brandon talks about designing creatures for the action RPG. Check it out:
I have been designing critters professionally for over a dozen years now and always try to present new ideas and approaches to show the audience creatures they haven't seen before, but feel as though they could exist. When I am designing a character or monster I like to start with the head, ultimately growing the design out once the initial attitude and personality has been set.

We found a few heads that were interesting, but before we could continue, we shelved work on the character. Well, shelved isn't the correct term, rather (put it on the back burner) while other matters took precedence.

Nearly a year later, the project well underway, the scheduled time for Pet design and construction came up. Should be simple, we'll just go back and pick the best of the old heads, right?