What's To Come In Asheron's Call 2

Turbine's Ken Troop has issued a "What's To Come" report on Microsoft's official Asheron's Call 2 Insider website, giving a rundown of the features and content players can expect in December and January. A snippet to follow:

    Increased XP for mid- and high level creatures. - Acting on Beta feedback, we will be substantially increasing the experience point rewards for most mid- to high-level "solo" creatures. This will be an evolving dynamic as we continue to balance solo vs. group play, and will ensure that the play experience as characters advance in power continues to be both challenging and fun.

    A fun and involving new content experience for new and low-level players touching upon all the areas in Osteth. Players get their first glimpse at the townspeople slowly populating the world of Dereth in this new time of hope. These townspeople will have new tasks and quests for players to do.

    Different types of unique and special creatures will be found roaming around the landscape. Some of these creatures trigger interesting tasks and quests directly upon their death. Other creatures can be killed for unique items. Still other creatures will cause potentially useful effects upon their death. All these creatures, though rare, will be visually and textually distinct from their "normal" counterparts.

    Special Treasure chests can be found at the bottom of most of the dungeons in the world. Players of all levels will have the opportunity to find rare keys to unlock the powerful treasures available through these chests.