TORN Designer Diary

RPGVault has posted up another designer diary by Dave Maldonado of the TORN development team. Here's an excerpt:

    Anyhow, TORN's development has gotten to a point that, for me, is the Ugly Bit. I'd actually prefer crunch time, where despite the mad hours and occasional fistfights over the last can of Mountain Dew, there's that shimmering light at the end of the tunnel that lets you know you're almost done. The Ugly Bit I'm talking about is when all the Fun Decisions are gone, and all that's left to make are the Poopy Decisions. To better explain, I'll use a Giant Robot Analogy for no other reason than that I like talking about giant robots.