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The core design goals of Arcanum include allowing players to create unique characters that can be role-played in a variety of ways, with the game experience being affected by your choices. Accordingly, the game is intended to be playable with a widely divergent range of characters and playing styles including but not limited to melee fighters, gunfighters, magic-users, technologists, gamblers, thieves and diplomats. Although it is impossible to assess how well this objective is met without playing a variety of characters and styles, the character creation process does indeed provide tremendous scope.
Good news, that.