Dungeons & Dragons: Dark Alliance Interview

With Tuque Games' Dungeons & Dragons: Dark Alliance launching in a couple of days, on June 22, 2021, you might want to check out this WCCFTech interview that primarily focuses on the game's systems and mechanics. Here's a couple of sample questions, and you take things from there:

As players turn up Challenge Levels in Dark Alliance, do the AI foes get smarter/more aggressive, or will they just have more health points and deal more damage?

Their direct AI behaviors won’t change, but more enemies will be able to attack you at once, making the fights feel more aggressive. The Elite System will generate unique abilities for them that will force you to adapt to each encounter a little bit differently.

With regards to character progression, can you share more on how feats and move trees are going to work in Dark Alliance? Is it possible to freely 'respec' a character?

There is no respec-ing in the game. We opted for a system that allows you to unlock every move and every feat by the time you reach max level (20). Our philosophy is that we let you progressively unlock your full arsenal as you learn to use it. Choosing what loadout you want to use on specific missions and learning how to use all your tools with maximum effectiveness is where you, the player, need to get creative and oh yeah—"git gud.”