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Void Studios and 1C Entertainment recently released their throwback action-RPG Eternity: The Last Unicorn. The game's description promised plenty of Nordic folklore, fixed-camera action, and an assortment of RPG elements. And now that the initial release dust has settled, you can check out a few reviews that unfortunately don't paint a particularly pretty picture:
Eternity: The Last Unicorn is a less-than-magical mix of misplaced PS1-era nostalgia and shallow Dark Souls mimicry. Nearly everything about the game, from its fixed camera angles, to its clunky combat, to its copious backtracking is broken or irritating in some way. If challenge is all you’re looking for in a game, perhaps Eternity: The Last Unicorn is for you. Everyone else will likely find it as fun as a sharpened horn to the eye.
Eternity: The Last Unicorn could have been a guilty pleasure game if it had a flexible camera, reliable combat and more options to develop your character. It would have fared better off as an isometric RPG or one akin to Legend of Grimrock. However, that is clearly not the case. As of now, Eternity is a frustrating mess that is hard to recommend, even with the cheap (regional) price tag.
The Inde Game Website 3/10:
Eternity: The Last Unicorn’s one redeeming quality doesn’t do much redeeming, though. The game still has some major issues, first of which is simple—it’s not fun to play. Nostalgia is a feeling video games and entertainment have been profiting off increasingly within the last few years, which is great when the end products are well-executed. But instead of pulling inspiration from the Nintendo 64 era of gaming, Void Studios just made a game that belongs in it.
PlayStation LifeStyle 5/10:
Eternity: The Last Unicorn is not a great game. It’s a game that takes from Norse mythology, but doesn’t really go deep enough to make you feel like you’re on a viking adventure. You can’t skip the cut scenes, the camera is the hardest boss in the game, and it just doesn’t live up to the games it emulates. I like you Eternity, I just wanted better.
Overall, I felt my time with this game was wasted. I felt it’s setting and story were fine, if not remarkable. It’s combat system dated and clunky and it’s technical issues were plain to see. If you’re not enjoying a game and it crashes, forcing you to replay parts of it again. It will eventually start to grate on you. I feel more time in development would have benefitted it greatly. Clean up the graphics, tighten up the combat and fix the crashes and technical hitches then maybe, and I mean maybe, it will be an enjoyable experience. At the moment though there are a lot more enjoyable games, even of this variety to spend your hard earned cash on.