Queen's Wish: The Conqueror, Spiderweb Software's New RPG Live on Kickstarter

A week ago, Spiderweb Software's founder Jeff Vogel promised to launch a Kickstarter campaign for a new RPG series, and so he did. Queen's Wish: The Conqueror is now live on Kickstarter, seeking $30,000, with a couple of stretch goals already planned. The game itself is set in a new fantasy world where you play as the queen's youngest child on a quest to rebuild a lost colony. And while it looks similar to Spiderweb's previous series, the pitch video already shows off some new assets and even a fortress management system. Check it out:

And here's an overview of the game and its features:

What is Queen's Wish?

We invite you to escape into the all-new world of Queen's Wish. This will hopefully be an all-new trilogy in a a unique and fascinating setting, which you will be free to remake to your liking.

You are the youngest child of Queen Sharyn, the absolute leader of the Empire of Haven. While your older siblings have grabbed fame and power, you have slid by in a life of quiet luxury. Until now.

Your mother has decided to force power upon you and send you out into the world. Your new home: The wild, war-torn land of Sacramentum. There was once a successful Haven colony there. It then fell apart, for reasons not entirely clear.

To win the Queen's favor, you must go to Sacramentum and rebuild Haven's colony. But will you? Will you crush the nations of Sacramentum and expand Haven? Make peace with them and earn a place in their lands? Or just try to escape from your mother and homeland?

It will be up to you.


Queen's Wish will be a huge fantasy role-playing game for Windows, Macintosh, iPad, and possibly iPhone. It will feature an enormous world, sharp dialogue, cunning quests, and fascinating characters. It will be old-school 80's-style gaming, with a low budget but tons of clever design and charm.

Explore an enormous outdoors and search for towns and dungeons. Fight clever, carefully designed turn-based battles. Meet three different fierce nations, and deal with them with cunning, diplomacy, or (if you choose) violence.

Build new forts and customize them. Install your own smithies, shops, and furniture, giving each fortress your own unique spin. Choose how to expand your towns. The sorts of shops you specialize in will give your character different bonuses.

Stretch Goals

We currently have two stretch goals in mind for Queen's Wish: The Conqueror:

$50K Level - iPhone Port!

For a long time, we have released all of our new games for the iPad. We would love to put out our next game series on phones too. The extra funding will help pay for the extra art and programming work necessary to make this happen.

$75K Level - A New Realm!

We plan to have Sacramentum be settled by three different nations, each with their own culture, beliefs, problems, and tendency to violence. We would like to add another, an alien underworld nation shrouded in mystery. This will require a bunch of extra design time and art, though.