The Keep Released

Dungeon Master- and Eye of the Beholder-inspired titles seem to be out in full force these days, as the team at the Czech Republic-based studio Cinemax has brought their own dungeon crawler, entitled The Keep, to Steam. You may or may not have already picked this one up on the Nintendo 3DS sometime after its original 2014 release (where it received favorable reviews), but if hardware advancements and development time have played the role we hope they have, this should be the superior version of the two. A trailer:

And here's a bit about what to expect from the game:
An old-school dungeon crawler with real-time combat.

The idea behind The Keep is very simple, to bring the essence and dark atmosphere of RPGs from the past for newcomers and fans of the genre alike.

In The Keep you will embark on a quest to explore caves and mines filled with monsters to slain and puzzles to solve underneath and surrounding tower of evil sorcerer. It won’t be easy, you will die. A lot!

• An old-school first-person dungeon crawler with a modern twist.
• Exploring and puzzle solving—the caves and dungeons are full of surprises. There will be deadly traps, elaborate mechanisms guarding secret passages, trapdoors and treasures with powerful weapons and supplies.
• Real-time combat—a battle against enemies with a gesture based combat, but swiping horizontally or diagonally is not enough. Defeating enemies means that you have to break their defences hitting the upper or lower body or focusing on their head.
• Every enemy requires different strategy and every weapon class offers unique combos.
• Rune magic—you can rearrange runes on a 5×4 board and then chain them together to cast powerful elemental magic (Fire, Ice or Lightning). Runes are scarce but there are a lot of spells, so be careful to pick the right combinations.
• 3 difficulties. The Keep will offer something for newbies in the genre, seasoned adventurers and for those who like to tackle with proper challenge—every difficulty level will have a Permadeath option.