Realms of Arkania: Blade of Destiny Remake Patch 1.0.7a Released

I haven't had the chance to try Crafty Studios' remake of Realms of Arkania: Blade of Destiny myself, but all reports I've seen called it buggy and unfinished, so it's good to see that at least the developers are supporting it with several patches. The latest patch is v.1.07a, though given that it's simply a repackaged v1.07, I'm going to refer to the changelog of the latter:
Patch 1.07 - August 4th, 2013 (8pm GMT+2)

Character: Fix hang for All negative attributes mined
Character: Recalculate Armor mali on Levelup
Trade: Fix free Healers
Tavern: Fix wrong dialogs Branches
System: Performance Setting impact vastly improved
Towns: Improved Animations of the new NPCs
Dungeon: Fix Old Bailey Quest
Dungeon: Fix empty chests in spidercave (only works with new games as chest status resides in Savegame after first entrance)
Camp:: Waterskin refill fixed
Dungeon: Fix pirate cave door
Camp: Fix Savegame Time forward
Towns: Add (Master Dramosh) in front of Old Bailey
Towns: Leave House Tooltip fixed
Questbook: Actually hide Hidden quests
Townmap Rybon fixed
.System: Fixed Save/Load-Game-Error on with new Characters, old Savegames should work again

In the works (on top of the schedule):
- Fight Fleeing NPCs (time ran out because of the performance update)
- Class-Specific Equipment Restrictions (the same)
- More Dungeon Fixes
- More Bugfixes, as always

With plans (and schedules!) for upcoming patches going all the way to 1.09, however, it's easy to see why many consider this release a disaster. The effort is appreciated, but it really shouldn't have been needed in the first place.

Thanks, RPGWatch.