Legends of Dawn Kickstarter Campaign Updates #12-13, $44,519 and Counting

Updated twelve and thirteen are now online over at the Legends of Dawn Kickstarter project, and this time they focus on the soundtrack and the Ruins of Beloren environment - complete with a combat-oriented video. These guys certainly seem to be taking community feedback to heart:
After passing $43.000 we are so happy to see how fast we are approaching our Beta RPG Tools target. We are certain with such a vibrant community we'll surpass it considerably. Regardless of our target and projects it's amazing phenomenon what people can do together in such short time.

In recent comments some of you requested combat related video. It would take us a lot of time to prepare it on our dated equipment, however we searched through our older videos (that we used to show to potential publishers). We chose the one with most combat scenes. It doesn't show everything we would like but it's the best we can do now. You can see that it was played in the God mode with player gain 0 experiences at level over 800 so please disregard those numbers. It was made with earlier build so some things may look different.

Besides combat scenes you'll see some other elements of the game that we didn't show before. You will also get a feel of how will dungeon from the last stretch goal be like, but bigger.

Speaking about combat related stuff we owe you an answer to the question about the auto attack. Several backers joined the question with suggestions and on Greenlight as well. So we are happy to confirm that as of today we have the Click and hold type of auto-attack as an option for those who prefer this method. We still need to do some testing however it is already working. This is the second request we fulfilled during this campaign. For those who didn't read 3rd update, the first fulfillment was added (custom difficulty) option to the game.