Dark Souls Director Denies He's Considering an Easy Difficulty Mode

10 Sep 2012

You might remember a recent interview with Dark Souls director Hidetaka Miyazaki in which the Japanese developer admitted he was reflecting on whether a new, easier difficulty mode was needed for the title to broaden its appeal. Well, Namco Bandai has contacted Metro to note that it's actually a mistranslation, and that Miyazaki never hinted at an easy game mode:
But after that comment circled around the Internet Namco Bandai got in contact with us, claiming that there was a ‘translation mistake’. Although we did note at the time that the interview’s translation wasn’t very good the sentence in question always seemed pretty unambiguous. But this is apparently what it should have been:

‘This fact is really sad to me and I am thinking about how to make everyone complete the game while maintaining the current difficulty and carefully send all gamers the messages behind it.’

According to Namco Bandai, ‘This revision has been made in order to inform Miyazaki-san's true intention and what has been originally posted had a mistake because of mistranslation.’

Mistranslation or not, it doesn't look like we'll get an Easy mode in Dark Souls any time soon.
 
 

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