While a majority of this write-up about Ubisoft's recent Might and Magic fanday event focuses on Heroes VI, Clash of Heroes, and the forthcoming CCG Duel of Champions, there's also word that "a couple more M&M projects" will be announced at this year's GamesCom. Here's to hoping that at least one of those new projects is a core RPG installment:
â€¢ As the Heroes VI producer and Might and Magic creative director Erwan Le Breton explained, the new Might and Magic universe has three cycles â€“ Chaos, Order and Void. First hints about the Void cycle were already in Heroes VI and now we will see more of it.
â€¢ In September will be released â€œThe Ashan Compendiumâ€ â€“ a book which will describe the world of Ashan in detail. Thereâ€™s no news so far whether Ubi plans to publish any other M&M books.
â€¢ If it wasnâ€™t clearly stated before, the old M&M characters (i.e. Crag Hack) that wind up in Ashan, arenâ€™t necessary the same guys â€“ more like a tribute to the old legacy.
â€¢ As you may already know, Ubisoft announced a new card game in the M&M universe - Duel of Champions. It isnâ€™t exactly like Arcomage â€“ you donâ€™t build towers and walls anymore but you try to destroy the enemy leader and bypass his defenders by lots of cards. Itâ€™s really fun. One duel lasts approximately 10 minutes, and right now the game is in closed beta stage in Poland. If anyone is interested, I have 10+ keys up for grabs, just contact me via PM. The best thing about Duel of Champions is that it will be cross-platform and basically thatâ€™s why the game will have an install client and not being developed as a browser game.
â€¢ Clash of Heroes soon will be available on iPad and iPhone. I tried to play it on iPad, was quite easy and addictive though some of the in-game buttons are hard to access.
â€¢ Limbic has two guys working on the map editor to make it more user-friendly but it takes time. Julien aka Marzhin has submitted to them a big list of necessary fixes and tweaks, but some of them canâ€™t be done that quick.
â€¢ There are a couple more M&M projects being developed or at least in the planning. You will hear more about it at this yearâ€™s Gamescom.
Couple of remarks from Erwan le Breton about Heroes VI:
â€¢ The skill system in H6 felt too complicated and difficult to overview. Itâ€™s a shame because on paper it looked very well.
â€¢ The campaign maps perhaps are too big â€“ in future Ubi could concentrate on smaller maps with more events but produce more of them.
â€¢ The game interface didnâ€™t work out. Town and skill screens, too small text boxes â€“ all of that has been noted. If thereâ€™s going to be a new Heroes game, the magic should feel more â€œmagicâ€, more specifically relating to the spellbook. Magic guilds could possibly return, and no more mixing skills with spells.
â€¢ The reputation system didnâ€™t exactly work out as intended though it was a great idea.
â€¢ If there would be a new Heroes game, one thing that would remain for sure is the engine. Area control also proved to be as a good innovation to the Heroes series, and Ubi felt the resource reduction was an OK choice.
â€¢ According to Erwan, Heroes VI is a commercial success otherwise there would be no other ongoing M&M projects right now, including the M&M fandays.
â€¢ Erwan gave a subtle hint that Heroes VI is not necessarily the last of Heroes. Apart from the Crag Hack DLC there are possible plans for a lot more, which you can probably guess...