Hunted: The Demon's Forge Reviews

Dungeon Siege III is not the only dungeon crawler that is being reviewed by the press lately as these few new reviews we've rounded up for inXile Entertainment's Hunted: The Demon's Forge can testify.

Metro, 4/10.
The only real surprise in the whole game is a level creator called the Crucible, but all you're really doing is setting up a series of arenas to battle through - and you only get to place the more interesting weapons and monsters in them once you've unlocked them in the single-player mode. Even if it seems less relevant, the mission editor in today's inFamous 2 is a lot more interesting by comparison.

In fact almost any halfway capable game is more interesting than Hunted, whose ambitions seem as low as its technical competence.

Ampersand Arcade, scoreless.
Like its two main protagonists, Hunted: The Demon's Forge is a little flawed and rough around the edges. The gameplay can be frustrating, shallow and repetitive at times, and as a co-op experience, it doesn't quite deliver on its intriguing premise. Yet its quirky heroes, sharp visuals and satisfying combat system also makes Hunted one fantasy action game that might just be worth unsheathing your sword for.

Gamer's Guide To Life, 4/10.
Hunted: The Demon's Forge is laughable at best. It isn't the worst game in the world, but it certainly isn't anywhere near above-average. Perhaps the mindless nature of the game could save you from untold hours of boredom, but by my experiences that's a stretch. Save your money and save your time, because The Demon's Forge will only make you cry.

NZGamer, 6.5/10.
Hunted: The Demon's Forge should have been a great game. It has all the necessary components and the innovation to make it so, but all of the great thinking and ideas were spoilt when the coders and graphic designers got hold of it. It's worth a look if you really are hankering for a mindless dungeon crawler - and your favourite colour is brown; otherwise, wait till it hits the specials counter.