Bethesda Softworks Inside the Vault Q&A: Rick Vicens

The latest in the Bethesda Blog's series of developer Q&As is a candid talk with character animator Rick Vicens, who we learn played a significant role on the impressive The Elder Scrolls V: Skyrim trailer.
What's your favorite memory/proudest achievement while working at BGS?

I loved Oblivion, so working on the Skyrim trailer has to take the top spot at the moment. Todd asked Jang Joon Cha and myself if we were interested in creating a trailer, and we both jumped at the opportunity. It was a chance to bring some of my previous game cinematic experience to the table while using in-game rendering (which was new to me). The best part has been the great response from the fans and coworkers.