Torchlight II Interview

A new interview with Runic Games' Max Schaefer and Wonder Russell is up at RPGamer, with a vast majority of the conversation dealing with their forthcoming co-op friendly action RPG sequel, Torchlight II. A couple of questions and their answers:
How is Torchlight II looking in terms of length when compared to the first? How about loot? Are we going to have a lot and will the equipment be viewable on our characters?

RG: Torchlight II will be about double the length of the first game. The overland areas makes it feel even bigger. There is a lot more loot, and all new weapons, gear sets, special armor pieces, and more. Like the first game, you'll be able to zoom in and see how your character is equipped.

As far as the multiplayer goes, is the interface going to be a simple drop-in, drop-out experience? What's the max number of players that can group at one time?

RG: A drop-in, drop-out experience is exactly what's planned. You'll be presented with a list of available games that you can filter according to your criteria. We will also support LAN play.

We haven't set the upper limit on players in a game yet and it's something we'll probably play with right up until launch, to find the sweet spot. We estimate it will be between 4-6 players.
Finally! The return of LAN play.