Apparently the earlier title translations of "Wizardry: Dungeon of Imprisoned Souls" and "Wizardry: Town of the Imprisoned Spirits" that we've mentioned over the past several months weren't quite right, as Japanese publisher Acquire has released Wizardry: Prisoners of the Lost City (the latter title) earlier this month in Asia and the ESRB is now listing Wizardry: Labyrinth of Lost Souls (the former title) as coming to North America via publisher XSEED.
This is a role-playing game in which players explore maze-like environments and battle fantastical enemies. Players traverse through dungeons and enter into turn-based battles with ghosts, demons, goblins, and zombies—depicted in still images. Players select attacks/spells from a menu screen to use in random attacks against enemies that disappear when defeated. Some enemies are depicted with bloodstained swords or wounds that expose small amounts of red flesh. Players can also access a gallery mode that includes a few partially nude characters (e.g., creatures with exposed buttocks or hair barely covering breasts). One quest prompts players to search for sacramental wine; a reward is offered for every bottle collected. The words 'a*s' and 'bastard' appear in the dialogue.
We're probably going to see Prisoners of the Lost City in North America, too, as Siliconera reports that Acquire was shopping for a publisher for that title as well during GDC. The real question, though, is whether or not any of us will be able to stomach a Wizardry game that looks nothing like the series we grew up playing.