Elemental: War of Magic Interview

Gaming Nexus has slapped up a two-page interview with Stardock's Derek Paxton, chatting with the recently appointed senior producer about his plans to mold Elemental: War of Magic into a better game than it already is.
So let's get to the hard question. What's your take on the past, current, and future state of Elemental? How hard do you think it's going to be to turn around the perception of the game?

I love the concept of Elemental, I think it has the potential to be a great game. But I don't love the implementation. That's good news because if the concept was simply flawed it couldn't be improved. I believe Stardock has done a lot of work to improve the game since its initial release and Elemental is now stable and fun to play. But I don't think the job is done. Stardock is committed to making Elemental great, and we have everything we need to make that happen.

As for turning around the perception of the game, I believe that if you create a great game everything else will fall into place.
Thanks, Cholthuzz!