OMG! !Cleric/Mage/Thief!! Cleric/Mage/Thief!!
OMG! !Cleric/Mage/Thief!! Cleric/Mage/Thief!!
Wow look at this character, he as ample stats 6, 15, 10, 16, 16, 8 which is enough for all the important weapons, he can duel weild with is important, as he cannot use large weapons, sickle and short sword come to mind, will and reflex saves are highish, has 3(!) extra languegies, can do all the theify things has all(most)spells in his repitwa(sp?) and this is at lvl 1,1,1 At lvl 7,7,6! wow Stats are now 6, 16, 12, 16, 16, 9 your saves(fort, ref, will)11, 11, 15, and the skils
77 for rouge and 30 for wizard ample
a domain of Strengh cures the low strengh and a domain of travel is handy, as you see, BRILLIANT CLASS!
I'm kinda new to 3E, but I have been playing a game that uses them. I as well as others have found that they have really beefed up the Cleric's spells, and that Mages/Sorcerors can be left out when multiclassing for a solo game. Usually people will go with a Cleric/Rogue/???. The last one usually ends up being either a Fighter or a Paladin. And in 3E rules I thought Cha determined the Mage/Sorceror's spell level and with a Cha score of 8 you're not gonna have any spells. Also with a Str of 6 you're not gonna be able to carry much of anything or be of any use in a melee. I'm sorry, don't wanna bash or anything, but I don't think it'll work.
"I'll take the stupid one who decided to threaten us, instead of shoot us when he had the chance" - Bao-Dur