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I Need Help!!!!!!!!!!
Posted: Fri Mar 31, 2006 1:07 am
by wherewolf gal
Posted: Fri Mar 31, 2006 1:12 am
by Magelord648
You might need to start again. I experienced this problem with a mod that put some land near seyda neen. I deleted the mod but there was a gate floating in the sea. I started again and all traces of the mod have dissapeared.
With mods like this I would highly reccomend making an interior cell. This way when you delete the mod the cell will go with it.
Posted: Fri Mar 31, 2006 8:42 am
by fable
1) Try leaving the loaded area. Simply enter a hut; that should do it.
2) Make a new save of the game.
3) Reload the new save you just made.
4) Go back to the area you were in: Dagoth Ur, etc. See if all those things remain.
When you remove a mod, things still remain in memory. By making a new save away from that area and loading it, you're "cleansing" the memory of that localized mod.
If the things remain, and they don't interfere with anything else, just keep playing.
Posted: Fri Mar 31, 2006 9:42 am
by wherewolf gal
thanks but why does it crash?

Posted: Fri Mar 31, 2006 9:56 am
by fable
It sounds like it's not an especially well made mod. For future reference, I suggest you download
TESTool, and read the documentation. It has several excellent uses, but the most basic is to see if your mods are completely compatible with the main game. If not, TESTool creates "clean" versions of those mods which should be run, instead.
Posted: Sat Apr 01, 2006 9:30 pm
by wherewolf gal
thanks for the help!where do i download TESTool?
Posted: Sat Apr 01, 2006 10:29 pm
by fable
Did you read the documentation page?

Posted: Wed May 10, 2006 5:29 pm
by amora_pwns
[QUOTE=fable]Did you read the documentation page?

[/QUOTE]
I tried going to the documentation page (I've been having problems with some of the mods I'm getting too) and the webpage just comes up blank?
Posted: Thu May 11, 2006 5:46 am
by Magelord648
I would also reccomend TESAME. It helps clear up bits you don't want.
Posted: Thu May 11, 2006 7:20 am
by fable
[QUOTE=amora_pwns]I tried going to the documentation page (I've been having problems with some of the mods I'm getting too) and the webpage just comes up blank?[/QUOTE]
I just went there, and the doc page loaded fine. On it is a download link for TESTool.
I would also reccomend TESAME. It helps clear up bits you don't want.
TESAME is The Elder Scrolls Advanced Mod Editor. While it can be used to clean mods, it is a complex tool that involves cutting, pasting, integrating and removing game elements. I wouldn't recommend it to a person with little knowledge of programming mods. TESTool, on the other hand, automatically removes "bad entries" in mods, making them more compatible with the basic games.
TESPCD, The Elder Scrolls Plugin Detector, compares mods to look for conflicts among them.
Posted: Thu May 11, 2006 1:24 pm
by Magelord648
[QUOTE=Fable]TESAME is The Elder Scrolls Advanced Mod Editor. While it can be used to clean mods, it is a complex tool that involves cutting, pasting, integrating and removing game elements.[/QUOTE]
You make it sound hard. All you do is right click on the stuff you don't need and press delete.