v. 1.0 your basic install
discovered some interesting things that I think will add to the already helpful walkthrough. I read the walkthrough prior to starting the game for the first few runs,.. then I started referring to it after I had completed certain tasks to see how my efforts compared to others.
Stefansdom was quite frustrating. I made the error of not packing a lot of blood with me and once you enter that level you cannot go back unless you load from an earlier save. Any blood I received while running that I had to take from the LaSombra ghouls. "Stand and Deliver" became my phrase of the day after running that level. There were no vials to be found (save maybe 2) on that whole run.
I ran all of Stefansdom with practically no blood at all. what little I got I had to take from ghouls and then use to heal my health. Thanks to this forum I had good weapons on me. If not for those I would have had to restart. I wish that I had read gamebanshee before running Stefansdom as I could have grabbed myself the quick +10 humanity by not killing the Lasombra priest. Kind of a drag that,.. I was hoping for a good Obtenebration fight. But as it stood I had been killing all of his ghouls and dark hunters and was feeling charitable so entertaining his wishes to be released from vampiric existance seemed a kind enough thing to do. Too bad that the game thought otherwise when I turned his sanctum into an ashtray. No penalty,.. but still I wish that I had played the goody goody and got the +10 humanity.
Finishing this run and then being thrown into the dungeons of the Teutonic Knights with no blood and hardly any health was rough though. Finally figured out that I had to pull them one at a time and then my only chance was to get all four in my party to jump the heavily armoured knight all at once,... soon the helms were flying. It was heartwrenching to see all that blood go flying when I cut their heads off and to not be able to drink any of it. BTW what kind of a nutty prison allows the prisoners to keep their weapons? Still can't figure that out. So basically with no health and little or no blood, having to kill the knights one at a time, it took me forever to get out of jail. But I did it. I found it very intuitive the way that you could get just enough blood and then get hammered on so that when you went to the next level you were at about the same health level as you were when you started the last one. This definately added to the game play(enjoyably so). The sword of Ainkurn was the most perfect thing that could have been given to me after having starved for blood for so long. It felt like a can opener when I applied it to those Teutonic knights, the whole party got a nice refreshing drink after that.
As for Haus de Hexe, the walkthrough recommends going through the library first, laboratory second, and gargoyle factory third. It also stated that the berserker fang would be found in the laboratory on one of the tables. I didn't read the walkthrough on this until after I had already cleared the Haus. I took the opposite approach and hit the gargoyles first. I wanted to hit them while I was fully loaded on blood and my memory of Arden's was still vividly emblazoned on my mind so I went for them first.
Let me just say that the forums advice on Majesty was right on the money. It made the Haus a breeze. Gargoyles fell like ragdolls and the only blood I used up was when I fired off Majesty. I learned early that in order to conserve on blood usage I needed to keep my party members mostly empty. This worked out really great with the Gangrel Erik as he would do mass damage do to his clan pre-disposition. I just had to be mindful of where he was standing in relation to the other party members when his nuke went off. He torpored Serena quite a few times. Poor Serena. You gotta love her style though...
After the Gargoyle factory I went to the lab. Cleared out the lab in nothing flat,.. a breeze compared to the gargoyle factory. Then I had to crash for the night. Didn't get to finish Haus until the next day after work. I took the liberty of reading the walkthrough while at work, since I knew I was practically finished with Haus on my own anyway. Wanted to compare notes. I was surprised to read that the walkthrough stated that the berserker fang was in the lab. I did not find it in the lab. That night I went back into the lab and scoured the joint looking for that special item. It was nowhere to be found. So finally I shrugged it off, figured that I wasn't going to get it and lo and behold,.. I found it in the library. I'm thinking that if you hit the lab first,.. you find it in the library, and if you hit the library first you find it in the lab.
I was shocked to read that Erik was going to turn on me. Wasn't expecting that twist. I spoiled it for myself when I read that. Was kind of happy that I did though, as I had Erik loaded up with enchanted items. As an elder he had a large blood pool too so I stripped him of all his gear and then drained him dry before taking him upstairs to the slaughter.
After Haus de Hexe you have your one and only opportunity to sell your stuff and stock up on blood, blood, blood. I say this because when you go back to Prague, all the vendors there will be closed because the whole place is upside down. Those that don't have their doors locked will instead have sides of buildings blocking the roads and all kinds of pandemonium will be ensuing. So buy your stuff at Orvis while you can,... besides,.. you have to go back to him anyway to give him the journal of Etrius. The nice thing about pandemonium is that there are no Knights of St. John around to spoil your fun and you can run amok in the streets getting your fang on until you are filled up. Tonight I will be getting hit by a large column and hopefully waking up 800 years in the future with a ton of loot in my vault.(hopefully) I will let you know how it goes if I notice any more slight deviations from the walkthrough.
Possible Walkthrough additions
Here's a small, yet important addition to your walkthrough: If you have in your possession: bloodrings, bloodbracelets, bloodamulets, discipline amulets, and more of such enchanted items, as well as all insulated armoury (shields, helmets), Power Gauntlets, Gauntlets of Dexterity, and other "special" gauntlets, and all weapons that cause aggrevated damage, such as the Aikurn sword, and that claw you find at the Tremere library in Haus de Hexe, put it all in Christoph's inventory, and it will travel along with you to the future. Do it not, and the items are lost forever.
The Aikurn sword, and the claw, can be of great help in the future, because you won't find any weapons of such quality there. And modern day weaponry simply sucks.
The Aikurn sword, and the claw, can be of great help in the future, because you won't find any weapons of such quality there. And modern day weaponry simply sucks.
Transporting gear to the future in it's entirety has to be done on Christoff's person only. Only about half of the items that I had in my chest made it to the future. All items that were special items (written in the blue font) that Christoff carried on his person also made it to the future just as Legend suggested. Thankyou Legend.
Some interesting things to mention. Scrolls do not transport. Blood will not transport. The only non special items that DID come to the future with me was a diamond ring with APP +20. This was not written in blue font but travelled with me through torpor anyway. I guess diamonds are forever after all.
On a side note. The game banshee graphic in the equipment list for the Ring of Appearance is actually a graphic for the Ring of Charisma. This is wrong. In the game the Ring of Appearance graphic is actually the same one used for the Silver Ring. Another such case is in the reference for the Serenity Bracelet. Game Banshee uses the graphic for the Diamond Bracelet. This is also incorrect. The correct graphic for the Serenity Bracelet is the same one that is used for the Discipline Bracelet and the Silver Bracelet. Maybe this is for the North American release of Redemption only? feedback is welcome....
I played the game through the first time with the good ending. This time I wanted to try some of those disciplines out that I couldn't use before and retain my humanity, so I went for the Hands of Destruction this time. This also freed me up to use the Unholy gear as well.
Some interesting things on this gear. Understand that your humanity will have to be as high as 20 in order to wear the Unholy Plate Armor. Unholy Plate Armor has the exact stats modifier on it as regular plate armor. It is the same in all ways except one,... and that is that it is a special item that is written in the blue font. So you can take it to the future with you. So you need to ask yourself if you even want to take the Unholy Plate Armor with you in the first place. The answer should solely be based on whether or not you want to hack up your enemies up close with various blades, or blow them up in the modern method. Plate armor (Regular and Unholy) gives you 80 Lethal, 30 Bashing, and 30 Aggravated. Compared to the best armor of the future (Tailored Armor) it is far superior for blades. Tailored Armor is 45 Lethal, 80 Bashing, and 25 Aggravated. Firearms are bashing damage.
So if your intention is to cut them to pieces up close and personal you will have to put some sin on your soul and drop that humanity to take the Unholy Plate Armor to the future with you. However, if you intend to explode your enemies into bloody chunks from an impersonal distance, leave the Unholy Plate back in the past and purchase the best armor for bashing damage,.. the Tailored Armor.
- Zaeon
Some interesting things to mention. Scrolls do not transport. Blood will not transport. The only non special items that DID come to the future with me was a diamond ring with APP +20. This was not written in blue font but travelled with me through torpor anyway. I guess diamonds are forever after all.
On a side note. The game banshee graphic in the equipment list for the Ring of Appearance is actually a graphic for the Ring of Charisma. This is wrong. In the game the Ring of Appearance graphic is actually the same one used for the Silver Ring. Another such case is in the reference for the Serenity Bracelet. Game Banshee uses the graphic for the Diamond Bracelet. This is also incorrect. The correct graphic for the Serenity Bracelet is the same one that is used for the Discipline Bracelet and the Silver Bracelet. Maybe this is for the North American release of Redemption only? feedback is welcome....
I played the game through the first time with the good ending. This time I wanted to try some of those disciplines out that I couldn't use before and retain my humanity, so I went for the Hands of Destruction this time. This also freed me up to use the Unholy gear as well.
Some interesting things on this gear. Understand that your humanity will have to be as high as 20 in order to wear the Unholy Plate Armor. Unholy Plate Armor has the exact stats modifier on it as regular plate armor. It is the same in all ways except one,... and that is that it is a special item that is written in the blue font. So you can take it to the future with you. So you need to ask yourself if you even want to take the Unholy Plate Armor with you in the first place. The answer should solely be based on whether or not you want to hack up your enemies up close with various blades, or blow them up in the modern method. Plate armor (Regular and Unholy) gives you 80 Lethal, 30 Bashing, and 30 Aggravated. Compared to the best armor of the future (Tailored Armor) it is far superior for blades. Tailored Armor is 45 Lethal, 80 Bashing, and 25 Aggravated. Firearms are bashing damage.
So if your intention is to cut them to pieces up close and personal you will have to put some sin on your soul and drop that humanity to take the Unholy Plate Armor to the future with you. However, if you intend to explode your enemies into bloody chunks from an impersonal distance, leave the Unholy Plate back in the past and purchase the best armor for bashing damage,.. the Tailored Armor.
- Zaeon
We'll check this outOriginally posted by Zaeon
On a side note. The game banshee graphic in the equipment list for the Ring of Appearance is actually a graphic for the Ring of Charisma. This is wrong. In the game the Ring of Appearance graphic is actually the same one used for the Silver Ring. Another such case is in the reference for the Serenity Bracelet. Game Banshee uses the graphic for the Diamond Bracelet. This is also incorrect. The correct graphic for the Serenity Bracelet is the same one that is used for the Discipline Bracelet and the Silver Bracelet. Maybe this is for the North American release of Redemption only? feedback is welcome....
As Aegis said, we'll need to check this out. Very good tips, though - they're much appreciated. Are these the only graphic mishaps you've noticed? It's been awhile since I created the database, but it's quite possible I could have made some mistakes.Originally posted by Zaeon
On a side note. The game banshee graphic in the equipment list for the Ring of Appearance is actually a graphic for the Ring of Charisma. This is wrong. In the game the Ring of Appearance graphic is actually the same one used for the Silver Ring. Another such case is in the reference for the Serenity Bracelet. Game Banshee uses the graphic for the Diamond Bracelet. This is also incorrect. The correct graphic for the Serenity Bracelet is the same one that is used for the Discipline Bracelet and the Silver Bracelet. Maybe this is for the North American release of Redemption only? feedback is welcome....
I took a second look at the information and everything that is listed appears to be correct to my eyes at any rate.
In addition to what I have already posted I have found some interesting anomolys with ver. 1.0
Special gear worn in the body position (i.e. Unholy Plate) only carries with you when worn about 1/3 of the time. All other gear carries with Christoff to the future without trouble. Items in the head slot, the hands slot, the finger slots, the weapons slot, and the inventory area will consistantly carry with you if they have a blue font special item flag. Body slot gear has no such consistancy, except for one item, the Heart Shield. After reloading the transition cinematic 30 times last night from past to future, the Unholy Plate only carried with me once in awhile.
This brings up the idea if lowering your humanity is worth it at all for the purposes of gear. In retrospect I would say that it was not as the stats for the Unholy Plate are identical to Normal Plate. If Normal Plate always disappears and Unholy only carries with you 1/3 of the time, then the odds are that you will have lowered your humanity for no good reason, except possibly to learn the Hands of Destruction discipline.
Also, in my playing of this game I have found that Full Helms that are either Unholy or Insulated almost NEVER populate in the game. Multiple reloads for over an hour only generated one Insulated Full Helm in my game. The next most scarce item was the Insulated Great Shield. This item would show at the Smithy one in every six loads of that scene. If you see one of these, save yourself some time and buy it for later.
- Zaeon
In addition to what I have already posted I have found some interesting anomolys with ver. 1.0
Special gear worn in the body position (i.e. Unholy Plate) only carries with you when worn about 1/3 of the time. All other gear carries with Christoff to the future without trouble. Items in the head slot, the hands slot, the finger slots, the weapons slot, and the inventory area will consistantly carry with you if they have a blue font special item flag. Body slot gear has no such consistancy, except for one item, the Heart Shield. After reloading the transition cinematic 30 times last night from past to future, the Unholy Plate only carried with me once in awhile.
This brings up the idea if lowering your humanity is worth it at all for the purposes of gear. In retrospect I would say that it was not as the stats for the Unholy Plate are identical to Normal Plate. If Normal Plate always disappears and Unholy only carries with you 1/3 of the time, then the odds are that you will have lowered your humanity for no good reason, except possibly to learn the Hands of Destruction discipline.
Also, in my playing of this game I have found that Full Helms that are either Unholy or Insulated almost NEVER populate in the game. Multiple reloads for over an hour only generated one Insulated Full Helm in my game. The next most scarce item was the Insulated Great Shield. This item would show at the Smithy one in every six loads of that scene. If you see one of these, save yourself some time and buy it for later.
- Zaeon