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Acid traps always trigger???

Posted: Wed Jul 03, 2002 12:14 am
by Nygma
I'm running a 17th level monk with reflex saving throws of 19; monks also have Improved Evasion, so if they make a saving throw they take no damage period and if they fail, they take half. So traps are a non-issue, right?

I am making virtually all of my saving throws. Everytime I hit an acid trap I take damage. Fire, electricity, sonic traps I trip with no problem, but without fail, I make a saving throw successfully against acid then still take damage.

Is there some reason for this? Or just another bizarre bug?? :rolleyes: Anybody else notice this?

Posted: Wed Jul 03, 2002 8:53 am
by Mathurin
Perhaps they are setting those traps up as requireing fort saves? And if so your improved evasion has no effect. Evasion only effects reflex saves.

Posted: Wed Jul 03, 2002 11:31 am
by Nygma
Well, the console says, "Reflex saving throw versus acid: Success".

Plus, even if it was fortitude, my fortitude save is 18. Sonic is fortitude, and I make those saves without taking damage.

Posted: Wed Jul 03, 2002 12:24 pm
by Mathurin
Chalk it up to another bug then.