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a wee bit about NPC's
Posted: Tue May 21, 2002 9:24 am
by Rattman
i heard they that you will have less controll than in BG2 doe sthis mean they will wander about dancing in to monsters?
i just hope the little bastards do as they are told!

Posted: Tue May 21, 2002 11:02 am
by Rob-hin
You can hire henchmen, but you can't controle hem like in BG.
NWN is more back to basic with just one controlable character. So no group adventuring... just you.

Posted: Tue May 21, 2002 1:00 pm
by Xandax
according to the information given - the henchmen are (or could be) scripted with their own personalities that should make them work more like other players.
So give them an order and hope they follow it

Posted: Wed May 22, 2002 2:17 pm
by Johnny
It's kind of like in Half-Life, where they can be given abstract orders but generally act of their own accord. The advantage is that if they screw up you need not blame yourself anymore.

Posted: Wed May 22, 2002 3:46 pm
by /-\lastor
Hmmm so NwN will look a lot like BG:dark alliance?
Bugger, I like the BGII engine.
But it's nice the NPC's will be more realistic.
Posted: Thu May 23, 2002 6:23 am
by Rob-hin
@ /-\lastor, Be glad it doesn't look like BG. This way it's more "personally".
Check out the screenshots at
http://nwn.bioware.com.
It's a very nice site.
Posted: Fri May 24, 2002 5:12 am
by Xyx
Originally posted by /-\lastor
Hmmm so NwN will look a lot like BG:dark alliance?
If only!
Not going to happen, I fear, judging from the screenshots. NWN's system requirements were kept a bit lower on purpose, and it shows.
NWN
will have a more varied tileset and creature selection, fortunately (which is where some of the system resources are needed).
Posted: Sun May 26, 2002 5:50 pm
by fable
No party NPCs with their own characters, unfortunately.

Posted: Sun May 26, 2002 7:49 pm
by Tamerlane
Well, thats where the great multiplayer abilities come into use.
If NWN doesn't turn into a UO player killing fest. I will be a very happy man.

Posted: Mon May 27, 2002 11:32 am
by Rattman
i hope you my team have the brains not to dance in to traps and monsters and killer doors