Some more bugs, and something about clones
Posted: Thu Sep 13, 2001 1:26 am
I don't know why, but the lava in the secound challenge at the abissal fortress doesn't change to water after killing myself and the gang, and i don't know why...
Also, i noticed that if i have a chain contingency on, and my projected image casts a chain cont (i know it wont work, but...), and when i try to open the wizard's spellbook, the game crashes.
Has anybody experienced these problems? Are there any solutions? And also, don't you think it sucks that clones cannot use contingencies/triggers & co.?
For sequencers, i like putting 3x Skull Trap (assuming all the saves are made, the average damage is of 105 hp on a 30 feet radius!!!!), and releasing it after having cast a limited wish to make the party invulnerable, but clones neither receive the minor globe of invulnerability nor can cast the sequencers
Also, i noticed that if i have a chain contingency on, and my projected image casts a chain cont (i know it wont work, but...), and when i try to open the wizard's spellbook, the game crashes.
Has anybody experienced these problems? Are there any solutions? And also, don't you think it sucks that clones cannot use contingencies/triggers & co.?
For sequencers, i like putting 3x Skull Trap (assuming all the saves are made, the average damage is of 105 hp on a 30 feet radius!!!!), and releasing it after having cast a limited wish to make the party invulnerable, but clones neither receive the minor globe of invulnerability nor can cast the sequencers