Please note that new user registrations disabled at this time.

Kotor III = Kotor + Jedi Knight. Yes or no?

This forum is to be used for all discussions pertaining to LucasArts and BioWare's Star Wars: The Old Republic MMORPG.
Post Reply
User avatar
ajdaha
Posts: 221
Joined: Sun Aug 22, 2004 3:40 am
Location: A better place
Contact:

Kotor III = Kotor + Jedi Knight. Yes or no?

Post by ajdaha »

That's what I think they should do. It bores me to hell that all I can do with my character move in a direction and press use. I wan tto be able to use my force push or force jump when I'm out of combat. (sigh...)
None of the star wars games are good. They should mix genres together, why the hell stick to one.
the shots ring out, whenever we clash
its star wars. uh,
we call it star wars.
what happens when the shots ring out,
its called star wars.
_____
User avatar
Xandax
Posts: 14151
Joined: Thu Nov 16, 2000 12:00 pm
Location: Denmark
Contact:

Post by Xandax »

Perhaps posting this in the right forum would trigger greater responses.

Topic moved.

__________________
GameBanshee Moderator
GameBanshee - Make Your Gaming Scream
Forum rules
Insert signature here.
User avatar
ajdaha
Posts: 221
Joined: Sun Aug 22, 2004 3:40 am
Location: A better place
Contact:

Post by ajdaha »

Sorry Xandax. I didn't realize we had a Kotor III forum. I supose I should have been more careful, but I just felt slightly annoyed this morning. After waking up and realizing that there is no good starwars game (good for me is something that is life-changing), not even Star Wars Galaxies I wanted to slap George Lucas. But since I couldn't I decided to have a go at actually completing Kotor II (I haven't finnished Kotor I either :rolleyes: ). Only to find out that I haven't got the patience to play for 5 hours without interest. There was nothing for me to do, I already had almost the perfect build. I almost had all the items I wanted for my character. The story didn't interest me at all. Its quite cliche and bores me. So I switched the game off (btw it also pissed me off that bao dur couldn't wear heavy armour. I mean, why the hell not? he's the only jedi you'd want to give heavy armour to because he can't wear robes, rrrr.) and ran here to suggest the idea of making kotor III fun for the sake of the gameplay as well as the storyline.
Now, I know that there will not be a good starwars mmo as long as SOE have SWG and George Lucas is alive. After his passing maybe the rights to the best universe ever created shall be free for everyone's purpose (I don't even know if thats right, but whatever). So atleast make Kotor good.
I hope that in the next Kotor game we'll be able to interact with our surroundings at least as much as in the Jedi KNight series. I wan tto be able to use my force push to a greater extent. BTW force jump shouldn't be available. The only powers jedi should have are force push, force lightning and maybe, force heal. Of course mind trick as well. I believe that the force jump and force speed powers are in fact the jedi using force push in different ways. Okay, opinions?
BTW: why the hell can't jedi fly?
the shots ring out, whenever we clash
its star wars. uh,
we call it star wars.
what happens when the shots ring out,
its called star wars.
_____
User avatar
yoyopogo104
Posts: 131
Joined: Sun Jul 03, 2005 4:38 pm
Location: Mesa, AZ
Contact:

Post by yoyopogo104 »

well, remember in episode II when anakin and obi-wan were fightin darth mol and they magically "flew" from a lower level to a higher one? this is what i think of when i hear Force jump. if they could put this in the games it would be cool, and it might be as close to flying as a jedi will ever get. of course, jedi cant fly. this isnt marvel comics we're talkin about now ;) .
COME ON, KOTOR III. I'M WAITIN!

TALK IS CHEAP 'CAUSE SUPPLY>DEMAND.

"So next time you talk to your bf/gf just go up to them and say, 'You know, Bob, I don't think this relationship will work. I mean...I'm just not getting enough utiles out of you.'" -Kaufman, an awesome AP Econ. teacher :p
User avatar
c_beaver
Posts: 1
Joined: Wed Aug 24, 2005 7:50 pm
Contact:

Post by c_beaver »

ahem

i hate to break it to you yoyopogo, but that's episode I you were talking about. i had to correct you, i can't stand that kind of thing. anyways, i think kotor 3 should incorperate some galaxies type thing where ur characters can actually BECOME jedi. Then when you get to the end of the game or whatever you can have a whle party of jedi masters and be crazy powerful. i also think the game should continue after you beat it. that made me rele mad because i only had one save and it was in that final battle place. that's all.
User avatar
yoyopogo104
Posts: 131
Joined: Sun Jul 03, 2005 4:38 pm
Location: Mesa, AZ
Contact:

Post by yoyopogo104 »

oh yeah! 'm i bad...anakin was too young to fight darth mol (is that how u spell his name? hm...) to begin w/. sry, its been a while since i saw that movie :D

yeah...itd be kinda cool if after u beat the game u can finish side quests about your party members and learn more about em (if they're interesting enough). they need more in-depth characters, neways.
COME ON, KOTOR III. I'M WAITIN!

TALK IS CHEAP 'CAUSE SUPPLY>DEMAND.

"So next time you talk to your bf/gf just go up to them and say, 'You know, Bob, I don't think this relationship will work. I mean...I'm just not getting enough utiles out of you.'" -Kaufman, an awesome AP Econ. teacher :p
User avatar
Klipsch_V
Posts: 17
Joined: Wed Jul 20, 2005 4:26 pm
Location: Wookie Nursery
Contact:

Post by Klipsch_V »

While being able to play after you beat the game would be great, I just don't think that there would be anything left to do. There could have been some quest you missed and are able to go back and do some of them but after that there would be nothing more to do. And i agree, they need to have more in-depth characters.

Darth Maul is how you spell his name.
Our snipers have two types of zoom, Up-Close-and-Personal and Hello-Your-Dead.
User avatar
KyLewin
Posts: 118
Joined: Thu Jul 01, 2004 10:36 am
Contact:

Post by KyLewin »

[QUOTE=ajdaha]That's what I think they should do. It bores me to hell that all I can do with my character move in a direction and press use. I wan tto be able to use my force push or force jump when I'm out of combat. (sigh...)
None of the star wars games are good. They should mix genres together, why the hell stick to one.[/QUOTE]

Personally, I wouldn't mind seeing the two of them mixed, but it won't happen. Kotor is (and always will be) an RPG, which means that you won't have direct control over your character out side of giving him/her commands. It rather sucks for those who happen to like killing any random person that annoys them or using force jump around town, but that's life. I wouldn't mind seeing a star wars game in which we were literally allowed to do almost anything (see that speeder bike there? Let's steal it!), but I'm not holding my breath.
A game not unsimilar to the Grandtheft Auto games would be interesting. Something were you can just run around for hours and if you want to, you can kill the fool who just looked at you wrong or steal anything you set your eyes on...plus with Force Persuade, you could get the silly former-owner of the starship you want to just hand you the keys (for major DS points no doubt). Such a game would have to be pretty enormous though, probably more than any of the current gen game systems could handle and I'm guessing it would take multiple dvds to hold it all...still, it would be a fun game to waste one's life upon.
As far as none of the games being any good, I'll have to disagree with you. For all their faults, the Kotor games have been pretty good (just not a genre you like, I take it) and the Lego Star Wars game is strangly more addictive than crack (plus you can kill Jar Jar over and over and over and over again). Jedi Academy was decent, as were the now-dated Jedi Knight series that preceded it. The X-Wing and Rogue Squadron games were fun as well. The problem is that there's a lot of bad games out there to make it seem like all LucasArts can produce is crap some times.

[QUOTE=c_beaver]i also think the game should continue after you beat it. that made me rele mad because i only had one save and it was in that final battle place. that's all.[/QUOTE]

I don't think I've ever seen a game that kept going after finishing the main plot line that actually did it well. Usually there's nothing left to do but walk around and go, "gee, remember when I came here and it was fun?" If there were some sort of random quests and NPC conversations generated at each location that could add some sort of reason to continue playing.
User avatar
ajdaha
Posts: 221
Joined: Sun Aug 22, 2004 3:40 am
Location: A better place
Contact:

Post by ajdaha »

Well RPG means a role-playing game so it has nothing to do with having live-action moves and direct player control (what I mean is that, you could have all those things and still have the game be an RPG).
None of the Star Wars games are good because I can find major faults in all of them. Except Lego SW, sorry I haven't played that one. But I've read about it.
The biggest disapointment is of course SWG. How they made the greatest universe ever created into just another sci-fi mmorpg I'll never know.
I don't understand why they keep making all these trooper games (battlefront, blah blah). Jedi is where the market is. If you just give us the GTA version of StarWars then we'll be most greatfull. No-one can beat that.
the shots ring out, whenever we clash
its star wars. uh,
we call it star wars.
what happens when the shots ring out,
its called star wars.
_____
User avatar
OneWingedAngel
Posts: 198
Joined: Fri Sep 09, 2005 6:58 pm
Location: ??????
Contact:

Post by OneWingedAngel »

[QUOTE=c_beaver]i hate to break it to you yoyopogo, but that's episode I you were talking about. i had to correct you, i can't stand that kind of thing. anyways, i think kotor 3 should incorperate some galaxies type thing where ur characters can actually BECOME jedi. Then when you get to the end of the game or whatever you can have a whle party of jedi masters and be crazy powerful. i also think the game should continue after you beat it. that made me rele mad because i only had one save and it was in that final battle place. that's all.[/QUOTE]


yea it would be better if you can play after you beat the game. you just got your dude super strong and the game is over. wheres the fun in that?
Not even Death will save you from me...
User avatar
Hill-Shatar
Posts: 7724
Joined: Sat Jun 18, 2005 1:41 am
Location: Hell Freezing Over
Contact:

Post by Hill-Shatar »

@ Yoyopogo: It was Darth Maul you were thinking of.
yea it would be better if you can play after you beat the game. you just got your dude super strong and the game is over. wheres the fun in that?
I tend to agree...unless they find someway to keep the game going, then I wouldnt want to continue playing.
Buy a GameBanshee T-Shirt [url="http://www.gamebanshee.com/forums/showthread.php?t=68975"]HERE[/url]! Sabre's [url="http://www.users.bigpond.com/qtnt/index.htm"]site[/url] for Baldur's Gate series' patches and items. This has been a Drive-by Hilling.
User avatar
ajdaha
Posts: 221
Joined: Sun Aug 22, 2004 3:40 am
Location: A better place
Contact:

Post by ajdaha »

If there was gonna be a kotor 3 where's the info on it?
the shots ring out, whenever we clash
its star wars. uh,
we call it star wars.
what happens when the shots ring out,
its called star wars.
_____
User avatar
yoyopogo104
Posts: 131
Joined: Sun Jul 03, 2005 4:38 pm
Location: Mesa, AZ
Contact:

Post by yoyopogo104 »

no one really knows when itll come out. guess we gotta keep waitin and waitin and waitin and... :p

[QUOTE=ajdaha]...After waking up and realizing that there is no good starwars game (good for me is something that is life-changing), not even Star Wars Galaxies I wanted to slap George Lucas. But since I couldn't I decided to have a go at actually completing Kotor II (I haven't finnished Kotor I either :rolleyes: )...Now, I know that there will not be a good starwars mmo as long as SOE have SWG and George Lucas is alive. After his passing maybe the rights to the best universe ever created shall be free for everyone's purpose (I don't even know if thats right, but whatever). So atleast make Kotor good...[/QUOTE]

ok, expecting a game to be "life-changing" is a little extreme, dontchya think? ;)

wow...u must have really been upset w/ the kotor series. personally, i thought they were pretty good, kotor I the best, though. i dont really mind using commands in combat. it gives me a chance to plan who attacks who and how many times before i actually do it, ya know? neways...ajdaha, u say u've played SWG, and u dont like that either? how come? i wanna know more about SWG 'cause i was thinkin about getting it...i suppose ill PM u, if this is considered off-topic...and if ne1 else has played SWG, id like to know what u all think/thought of it, too (via PM, i guess) :D
COME ON, KOTOR III. I'M WAITIN!

TALK IS CHEAP 'CAUSE SUPPLY>DEMAND.

"So next time you talk to your bf/gf just go up to them and say, 'You know, Bob, I don't think this relationship will work. I mean...I'm just not getting enough utiles out of you.'" -Kaufman, an awesome AP Econ. teacher :p
User avatar
Hill-Shatar
Posts: 7724
Joined: Sat Jun 18, 2005 1:41 am
Location: Hell Freezing Over
Contact:

Post by Hill-Shatar »

What would be your idea of the perfect KotOR? I dont have a problem with many games made by SW. If I dont like it I dont get it. KotOR was worth it in my case...
Buy a GameBanshee T-Shirt [url="http://www.gamebanshee.com/forums/showthread.php?t=68975"]HERE[/url]! Sabre's [url="http://www.users.bigpond.com/qtnt/index.htm"]site[/url] for Baldur's Gate series' patches and items. This has been a Drive-by Hilling.
User avatar
Darth_Osonus
Posts: 9
Joined: Tue May 09, 2006 1:34 am
Contact:

Post by Darth_Osonus »

In KOTOR III you should be able to use the force powers and the lightsaber moves when you're out of combat.
User avatar
RBitG
Posts: 287
Joined: Wed Mar 01, 2006 12:57 pm
Location: Soon in a Sith tomb near you!
Contact:

Post by RBitG »

Yes adjaha; i've been hoping for a more environment-integrated KOTOR for some time, i hated the Artificial feeling of both prevoius KOTOR's, and would love it to be something more like the Jedi Knight series. Good idea!
Rebel in decibels, against - what? The same-old, whatever they've got.
User avatar
DesR85
Posts: 5440
Joined: Sat Mar 25, 2006 8:42 pm
Location: Urban Warfare
Contact:

Post by DesR85 »

What the? How did this topic suddenly resurface all of a sudden? :confused: Weird.....

[QUOTE=RBitG]Yes adjaha; i've been hoping for a more environment-integrated KOTOR for some time, i hated the Artificial feeling of both prevoius KOTOR's, and would love it to be something more like the Jedi Knight series. Good idea![/QUOTE]

I agree. Always wanted to see more interactivity with the environments in the KOTOR series. Wait, make that as interactive as the Havok physics engine that powers Half Life 2. :D

Anyway, does the Jedi Knight series use ragdoll physics? :confused: Don't recall the Quake 3 engine ever sporting one (the Jedi Knight series uses the Quake 3 engine by the way).
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
User avatar
RBitG
Posts: 287
Joined: Wed Mar 01, 2006 12:57 pm
Location: Soon in a Sith tomb near you!
Contact:

Post by RBitG »

[QUOTE=DesR85]Anyway, does the Jedi Knight series use ragdoll physics? :confused: Don't recall the Quake 3 engine ever sporting one (the Jedi Knight series uses the Quake 3 engine by the way).[/QUOTE]

I'm not sure about the Quake engine itself, but the JK series certainly has some degreee of ragdoll, it's quite fun to throw stormtroopers through the air with level three grip, and see what funny shapes they land in. :p
Rebel in decibels, against - what? The same-old, whatever they've got.
User avatar
FighterTundra
Posts: 139
Joined: Tue Jan 24, 2006 10:36 am
Location: Beneath a bag of meat
Contact:

Post by FighterTundra »

[QUOTE=ajdaha]That's what I think they should do. It bores me to hell that all I can do with my character move in a direction and press use. I wan tto be able to use my force push or force jump when I'm out of combat. (sigh...)
None of the star wars games are good. They should mix genres together, why the hell stick to one.[/QUOTE]
That 'press use' is the whole principal of a turnbased role playing game. But yes, i agree kotOR III must become fullaction RPG.
User avatar
DesR85
Posts: 5440
Joined: Sat Mar 25, 2006 8:42 pm
Location: Urban Warfare
Contact:

Post by DesR85 »

[QUOTE=ajdaha]I want to be able to use my force push or force jump when I'm out of combat. (sigh...)[/QUOTE]

That's what I also want as well. I always wanted to see environments react when using force push at will like boxes falling down or being blown away for example.

Force jumping around at will also sounds like a great idea but I hope the developers don't make this next game into a platforming title where you have to jump from platform to platform and hope you don't fall off a ledge. Another thing to add, your team members should also be given that ability.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
Post Reply