Greyhawk Campaign.
Ok-
Hp- 24 (You get 1d4 each level for H.P., first level is always full so that's 4. Then you get 4d4 for your next 4 levels. Plus, each level you get a Con bonus of +2 to H.P. {12 Con=+1, 14=+2, 16=+3, etc.} So, you add 2x5=10 H.P. to the total. Questions?)
Hp- 24 (You get 1d4 each level for H.P., first level is always full so that's 4. Then you get 4d4 for your next 4 levels. Plus, each level you get a Con bonus of +2 to H.P. {12 Con=+1, 14=+2, 16=+3, etc.} So, you add 2x5=10 H.P. to the total. Questions?)
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
- Siberys
- Posts: 6207
- Joined: Sat Apr 30, 2005 7:16 pm
- Location: I live in that one place with the thing
- Contact:
Ability scores-
every two pas 10 is an extra +1 modifier. A modifier is the main benifit of an ability score that relates to all of DND.
I.E. 10 +0, 12 +1, 14 +2, 16 +3, 18 +4....etc.
You get an increase by one point every 4th level.
4th, 8th, 12th, 16th, 20th etc.
Questions?
every two pas 10 is an extra +1 modifier. A modifier is the main benifit of an ability score that relates to all of DND.
I.E. 10 +0, 12 +1, 14 +2, 16 +3, 18 +4....etc.
You get an increase by one point every 4th level.
4th, 8th, 12th, 16th, 20th etc.
Questions?
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
- Darth Zenemij
- Posts: 2821
- Joined: Sat Feb 19, 2005 10:49 pm
- Location: The Great Below
- Contact:
Feats:
You get feats at certain levels. As a human, you get an extra at 1st level. Plus, all 1st level characters get a feat
Thats 2, then as a wizard you get the one in bold from your class.
At 3rd level, all characters get another feat.
At 5th level, all wizards get a bonus feat, along with at 10th, 15th, and 20th, to choose a Item Creation or Meta-Magic Feat.
Spellfire-1 (City)
Extend spell-1 human
Scribe Scroll-1 Wizard
Empower spell- 3
Craft wonderous item-5 Wizard
Descriptions for you. You can always check that website btw, but here they are for you now.
EMPOWER SPELL [METAMAGIC]
Benefit: All variable, numeric effects of an empowered spell are increased by one-half. Saving throws and opposed rolls are not affected, nor are spells without random variables. An empowered spell uses up a spell slot two levels higher than the spell’s actual level.
EXTEND SPELL [METAMAGIC]
Benefit: An extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this feat. An extended spell uses up a spell slot one level higher than the spell’s actual level.
SCRIBE SCROLL [ITEM CREATION]
Prerequisite: Caster level 1st.
Benefit: You can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level x its caster level x 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.
Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll.
CRAFT WONDROUS ITEM [ITEM CREATION]
Prerequisite: Caster level 3rd.
Benefit: You can create any wondrous item whose prerequisites you meet. Enchanting a wondrous item takes one day for each 1,000 gp in its price. To enchant a wondrous item, you must spend 1/25 of the item’s price in XP and use up raw materials costing half of this price.
You can also mend a broken wondrous item if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.
Some wondrous items incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the item’s base price. You must pay such a cost to create an item or to mend a broken one.
And, the last one of yours is one not on the site.
You get feats at certain levels. As a human, you get an extra at 1st level. Plus, all 1st level characters get a feat
Thats 2, then as a wizard you get the one in bold from your class.
At 3rd level, all characters get another feat.
At 5th level, all wizards get a bonus feat, along with at 10th, 15th, and 20th, to choose a Item Creation or Meta-Magic Feat.
Spellfire-1 (City)
Extend spell-1 human
Scribe Scroll-1 Wizard
Empower spell- 3
Craft wonderous item-5 Wizard
Descriptions for you. You can always check that website btw, but here they are for you now.
EMPOWER SPELL [METAMAGIC]
Benefit: All variable, numeric effects of an empowered spell are increased by one-half. Saving throws and opposed rolls are not affected, nor are spells without random variables. An empowered spell uses up a spell slot two levels higher than the spell’s actual level.
EXTEND SPELL [METAMAGIC]
Benefit: An extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this feat. An extended spell uses up a spell slot one level higher than the spell’s actual level.
SCRIBE SCROLL [ITEM CREATION]
Prerequisite: Caster level 1st.
Benefit: You can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level x its caster level x 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.
Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll.
CRAFT WONDROUS ITEM [ITEM CREATION]
Prerequisite: Caster level 3rd.
Benefit: You can create any wondrous item whose prerequisites you meet. Enchanting a wondrous item takes one day for each 1,000 gp in its price. To enchant a wondrous item, you must spend 1/25 of the item’s price in XP and use up raw materials costing half of this price.
You can also mend a broken wondrous item if it is one that you could make. Doing so costs half the XP, half the raw materials, and half the time it would take to craft that item in the first place.
Some wondrous items incur extra costs in material components or XP, as noted in their descriptions. These costs are in addition to those derived from the item’s base price. You must pay such a cost to create an item or to mend a broken one.
And, the last one of yours is one not on the site.
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
- Darth Zenemij
- Posts: 2821
- Joined: Sat Feb 19, 2005 10:49 pm
- Location: The Great Below
- Contact:
Yeah, I read some of those on that one site.
I decend from grace in arms of undertow...
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together...
Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together...
Yeah, the background one.
No questions so far DZ? I can always help you when you level, but if you have some now, don't be afraid to ask. Syb has to keep beating me over the head with things I miss too.
No questions so far DZ? I can always help you when you level, but if you have some now, don't be afraid to ask. Syb has to keep beating me over the head with things I miss too.
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
- Darth Zenemij
- Posts: 2821
- Joined: Sat Feb 19, 2005 10:49 pm
- Location: The Great Below
- Contact:
So if constitution goes to my Health, then what goes to my Mana, Wisodm?
I decend from grace in arms of undertow...
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together...
Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together...
- Darth Zenemij
- Posts: 2821
- Joined: Sat Feb 19, 2005 10:49 pm
- Location: The Great Below
- Contact:
- Darth Zenemij
- Posts: 2821
- Joined: Sat Feb 19, 2005 10:49 pm
- Location: The Great Below
- Contact:
O.k, thats what I meant to clear up, do I get mana or a certain number of spells per day. O.k
I decend from grace in arms of undertow...
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together...
Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together...
Thats ok Syb, I expect you to correct me, no offense taken.
Yeah, I did the spell point system in my game because I like the flexibility of it. I altered the rules just so you know. You get "slots" for your spells. We could go over that next instead of skills.
0 level- 4
1st level- 5
2nd level- 3
3rd level- 2
That you can memorize each day, each slot, once used is gone until you've rested and memorized more. You can memorize the same spell more than once, or not at all. You have a "spell book" which is all of the spells listed on your sheet. You can learn new spells from scrolls (we did that, bought you some to give you more spells.
)
Questions?
Yeah, I did the spell point system in my game because I like the flexibility of it. I altered the rules just so you know. You get "slots" for your spells. We could go over that next instead of skills.
You getSpells Per Day(+1 Necro spell) - 0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
4 5 3 2
0 level- 4
1st level- 5
2nd level- 3
3rd level- 2
That you can memorize each day, each slot, once used is gone until you've rested and memorized more. You can memorize the same spell more than once, or not at all. You have a "spell book" which is all of the spells listed on your sheet. You can learn new spells from scrolls (we did that, bought you some to give you more spells.
Questions?
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
- Darth Zenemij
- Posts: 2821
- Joined: Sat Feb 19, 2005 10:49 pm
- Location: The Great Below
- Contact:
Alright, Syb, do you think it would be beneficial to go through and post links for each of those spell names on his sheet to the spell description to make it easier for him? If you don't want to do it, I could. That way he could just click on the name and it would take him right to the description.
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"