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Roleplaying disscussion

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Nightmare
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Post by Nightmare »

you must knowhow to add (for the stats), and you must be able to spell "roleplaying". :eek: Wow, very good. :D ;)
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Xandax
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Post by Xandax »

Originally posted by Gaxx_Firkraag:
<STRONG>you must knowhow to add (for the stats), and you must be able to spell "roleplaying". :eek: Wow, very good. :D ;) </STRONG>
Hmmmm - I'm not sure I'm good enough then :D
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Post by Xandax »

I've made a character "Xandax" (*Duh* :D )

I've stayed at stats 85 as suggested by some earlier, and added some equiptment.

How does it look?

STR: 18/88
DEX: 15
CON: 18
INT: 12
WIS: 14
CHA: 8

Class: Beserker
Alignment: Chaotic Good (possible Chaotic Neutral).
Worships: None

Equipment:

Full plate armour; non-magical.

Long Sword 1D8+4: "Ferox" The long sword Xandax used to fight his father, a Neutral Evil Necromancer, in an attempt to save his mothers (a Lawful Good Conjure) life. He found it while fighting the hordes of undead his father had conjured, he still has no knowledge of who (or what) has crafted the sword or how it found the way to him.
The sword grants Protection from Evil 10”.
The sword strikes with a +4 and a +2 fire- and +2 cold and +2 Acid damage bonus.

A shield. "Curator" This was given to him by his stepfather before he was killed by Xandax’ biological father.
The shield is a magical shield +2 (+4 against missile attack) granting +60% resistant against the elements of fire, acid, cold.

A amulet given to Xandax by his mother at a
young age. The amulets full power is yet unknown, but glows with eerie lights whenever Xandax is in grave danger. It saved his life often in the battles with his father.


Boots of advoidence. These boots gives Xandax a bonus against misil-weapons

Helmet of Combat: Gives Xandax +15% to hit and +15% damage.

(EDIT: added some equipment to beef up character)

[ 07-09-2001: Message edited by: Xandax ]
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Craig
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Post by Craig »

We’ll need to start up a story discussion thread for input/criticism about the story anyway, and we could call that “Roleplaying Discussion”.
Look thats this thread!!!
And sagus cos of the high lvl/18 19 wis and int
16
19(Lots of training as an assasin)
17
12
15
17
that is alot but i don't want to and if some one touches it *craig makes Schhi noise*

Everyone has ToB style weps so
Venenum
This massive sword imbued with the blood of Thryn and a mystical poison, drains all opponents, and gives and amazing imunity to poisen and acid
Lumus pelt
A cloak that has been with Thryn since birth, wraped in it to protect from cold, he grew up using it, and when he does he has the power to vanish, some believe that is telepots him to a place rather than him hiding himself
Fortuitus ring
These ring, given be his father, it cannot be removed be it magic or brute force it doesn't move, it gives him luck also and with it some magic can't harm him
Feet of the wind
With these boots on Thryn can out run a horse in speed and dodge magic
Gloves of reflex
These ordinary-looking gloves actualy add to Thryns sword-play and pick pocket and pick lock skill
Arrmidian bow
An amazing fletcher started making a bow enchanted imensly, his name lost in a fathom of tomes, Thryn has finished the work and it is a splenderrous bow and quick to fire fire and dispel all magic
Wyrms tooth
An odd dagger, as it seems to dig in to skin on its own and writh in any blood it finds
also if we're Tob lvl why not raise the lvl to 96
I'm Devious

This is my Gift. This is my Curse. Who am I? I'm SpiderCraig
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Aegis
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Post by Aegis »

Just wanted to make a few changes to my character. I'm still being my Drow char, but name change, and level change. I am a Drow outcast, so it'll be up to the participents if I join them or not.

Virdel Mae'Sharn
Species: Drow
Age: --
Class: Fighter/Mage
Level(s):18th/16th
Alignment:Chaotic Neutral
Equipment:
Two Scimitars: Lash Bearer +3
Justicar +2
(Hmm, Drizzt much?)
Elven Bladesinger Chain mail
Ring of Protection +2
Ring of Earth Control
Piwifwi
Girdle of Hill Giant Strength
Boots of Grounding
White Opal of Regeneration (Or whatever it's called)
Necklace of Charm Protection
Spells:
(Not all, just the ones I'll use)
Summon Earth Elemental
Faerie Fire
Globe of Darkness
Magic Missile
Web

Lastly, Stat Line....

Strength: 16 (18/00)
Dexterity: 14
Constitution: 16
Intelligence (What dat?): 10
Charisma: 12
Wisdom: 12
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Magus
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Post by Magus »

@craig: Your stats are all right I suppose. What I don’t want to see is someone with 20’s and over in more than one stat (like me before :D ). That’s just ridiculous. Whatever everyone else chooses to do, I’m happy with my latest stats. All a mage truly needs is intelligence, and a very low str, dex, and con suits my character well. But I still don’t understand why I should be Sagus...

@Xandax: No, TOB experience is not required. We’re early TOB level as of now (we’ll improve), but we’re not using the TOB world, so to speak. I would suggest that every person have completed Shadows of Amn, though. However, we might use some of the high level abilities. Maybe, maybe not. We’ll just see what happens. And skimming Roleplaying in Athlatka might prove interesting, if only because I based the intro and my characters on it. But it’s certainly not required. Finally, no roleplaying experience is required. If you get lost, just follow everybody else’s lead and you’ll be fine.

Okay, here we go...
*****

Magus stood in his laboratory, one of many pocket dimensions in his home, called the Rift. Seen from the outside, it is a great bluish-purple obelisk that reaches towards the sky, located a few miles from Athlatka atop a gaping cliff. But the colors are not stagnant. Rather, they swirl and pulsate with powerful magics, making the structure a grand sight indeed. It is a veritable fortress, with unauthorized entry nigh impossible to all but the most powerful of mortals. Even fewer could withstand the subsequent counterattack. But the structure itself is merely a shell, no more than a bland container compared to the miracles within. For the Rift is a place of magic incarnate, where magic is as plentiful as dirt and air anywhere else. It has no “rooms,” at least in the common sense of the word. It is a cluster of pocket dimensions, each of which expand infinitely to the eyes of the unwanted. But paths open to those that are welcome. In some ways as dynamic as Limbo, the pocket dimensions within are always expanding, catering to the various needs of its master and ruler. For a kingdom it could be called, with all of its space and guardians. Though a kingdom certainly not of this world...

Magus delicately prepared to mix the two potions, bracing himself for the possible explosion. But it would be worth the risk. A potion that could temporarily raise one’s casting level would be highly sought after...

DAMN YOU MAGUS! GET YOUR BLASTED PEONS AWAY FROM ME!

The two bottles go crashing to the floor, exploding in an enormous fireball that engulfs the lab. Potions dissolve and ancient texts disintegrate as the flames destroy everything they touch. When the smoke clears, however, no harm is done. The texts and potions are mysteriously back where they were, as if time itself had been reversed. All except for the two broken potion bottles on the floor. And Magus’s most irate expression.
*****

“DAMN YOU MAGUS! GET YOUR BLASTED PEONS AWAY FROM ME!” Tolgerias screamed as the assortment of hakeashar, nishruu, and invisible stalkers swarmed towards him. Furious beyond prudence, he fires off a Dragon Breath spell. The ensuing blast throws his assailants away, engulfed in terrible flames. He sniffs in condescending satisfaction, until the still flaming monsters begin to move towards him once again. For once, Tolgerias is speechless.

-You are not wanted here, Tolgerias. Leave from whence you came before we get angry.- comes a whisper on the wind.

“I’ll not be denied, again! I WILL see Magus!” Tolgerias prepares another spell to hopefully blast these fools into oblivion.

Silence!

Speech is abruptly beyond Tolgerias, and his wonderful spell fizzles. Turning, he glares daggers at Magus, who has just appeared.

The stare is returned tenfold, and suddenly Tolgerias thinks that upsetting Magus might not have been such a good idea...

Finally, Magus relents, and waves his hand in a gesture of dispelling. Might as well get this irritating meeting over with...

Finding the ability to speak returned once more, Tolgerias launches into a tirade. “You dare treat the Chair of the Cowled Wizards this way! I’ll have you-“

“You’ll have me what, Tolgerias?” Magus interrupts, already annoyed.

Tolgerias glares at Magus, then makes a visible effort to calm himself. That done, he speaks somewhat more civilly. “You owe a duty to your fellow wizards, Magus.”

“My FELLOW wizards!” Magus exclaims. “I am not and have never been party to such a corrupt organization of greedy fools!”

“Careful what you say, Magus. Such a statement could be...dangerous.”

“You dare threaten me? Here?” Magus exclaims, taken aback for a moment. He gazes intently at Tolgerias for a moment, before dismissing the idle threat. Then he sighs, turning his back. “What IS it that you could possibly want?” he seems to say to no one in particular.

Tolgerias hurries to seize the opportunity. “You know of the Black Helm, don’t you? Of course you do. The Cowled Wizards have been watching them for a while now, and we have decided that they have grown far too powerful for their own good. They are a danger not just to us, but to Amn itself.”

Seeing Magus’s obvious skepticism, Tolgerias rushes to explain. “Like it or not, there is a balance to be maintained. I admit the Cowled Wizards profit from this balance, but it is beneficial to all, regardless. Do you really want civil war? Like Tethyr?”

“I really couldn’t care less, if you would really like to know, Tolgerias.” But the statement is weak, even to Magus’s own ears. Magus throws up his hands, and turns back to face Tolgerias. “Okay, okay. I see your point. Now what do you want ME to do about it?”

“Simple really. Your influence is great in Amn, Magus. All you need to do is publicly affirm your staunch support of your old comrades, the Cowled Wizards. With your support behind us, the Black Helm will be critically weakened. We can brush them aside and not have to worry about them again.”

“Affirm my staunch support of my old comrades? You’ve got to be joking!” Magus exclaims. But a quick glance at Tolgerias reveals he’s most assuredly not. “Tolgerias, be reasonable. You know I could never openly support the Cowled Wizards. Think of something else.”

Tolgerias looks ready to argue, but he is interrupted by an anomaly forming in the air in front of him. A face appears, glimmering as if seen reflected on water. “Tolgerias, your assistance is required at headquarters. The Council of Wizards requires your immediate presence.”

Tolgerias swears softly under his breath and hesitates. He glares at Magus. As he vanishes in a teleport spell, he yells, “This isn’t over yet, Magus! You’ll help us whether you want to or not!”

With the Chair of the Cowled Wizards gone, Magus is left to ponder Tolgerias’s words. And damn it all if they don’t have the ring of truth! Blasted fools and their idiot intrigue...
*****

[ 07-07-2001: Message edited by: Magus ]

[ 07-07-2001: Message edited by: Magus ]

[ 07-07-2001: Message edited by: Magus ]
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
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Post by Magus »

Wow, that was a LONG post, even for me...

First, I want to make a suggestion. DO NOT WRITE YOUR POSTS IN THE SPACE PROVIDED BY GAMEBANSHEE. Both me and Aegis have lost entire posts that way, and when your posts get as long as mine that is NO fun. Write your posts to this topic in a word processor, like Microsoft Word, and then cut and paste it into the reply window. You have been warned...

Second, some of you new to this sort of thing may not know what to do now. Everyone needs to write an intro to situate their character in the story. It can be long or short, it doesn't matter, but somehow your character has to involve himself in what's going on. For example, an old friend of Magus might make a journey to the Rift to pay him a visit. Or maybe one of you guys is already an influential member of one of the three organizations. Or maybe someone has a nasty run-in with the Shadow Thieves while having a well-deserved vacation in Athlatka. You get the picture...

I hope you all have as much fun writing your intro as I did writing mine.

[ 07-07-2001: Message edited by: Magus ]
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
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Post by Aegis »

The dusky light of the moon shrouded Virdel's dark skin from the common eye. Unless one looked closely, you could not even spot the Drow Outcast. In fact, his only give was the occasional glint of the Elven Chainmail adorning his form. He had been camped out here for the past three hours, being quite sure not to let his race be known by any, as Drow were not welcomed kindly in the surface world. He shifted slightly, trying eagerly to become comfortable. Not a sound was made, only a black mass moving.

The entrance to the government building was an easy enough target to watch. Large, and unmistakeable, especially after the carnage wrecked here so long ago when Aegis and Raistlin had over taken the city. He waited for a man to come to the doors. He waited many hours, but his chance, and stakeout finally paid off. He saw the robed man come to entrance of the building, and he made his move.

As slightly as a he watched, he made his way to the man's back. Before reaching the man, he spoke the words for a globe of darkness to shroud his attack, and drew his two scimitars. In one fluid, whirring motion, his disarmed the man of his magical staff, and cut the belt from his waste, causing the man to lose all his spell components. The man turned in the darkness, not knowing what was happening till it was too late. Virdel heard the muffled cries of the man as he dug his blade into the mans stomach, then slid his other across the man's throat. Using Drow proficiency, the man was killed with expert ease, and mastery.

Virdel murmered the words to dispel the globe, and looked to the corpse on the ground. He stood, and gathered anything magical, and worth selling, nothing incriminating of course. He then stood up, and with a grim smile, he turned on his heel, and walked from the corspe.

Virdel: Good-bye Tolgerias. I'm sorry to have done that, but my employer did not wish for you to have Magus.

Virdel turned the corner to leave the district as he heard the paniced cries from the gaurds returing from the patrol route. He understood little, but knew that they were shocked to see one of the Cowled Wizards highest ranking agents. He smiled at a job well done, and disappeared into the night...


@All: What do you think? Get the plot developed right away.
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Post by Magus »

Interesting...
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
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Post by Brink »

I can't decide wether to take part or not somce I won't be able tp post here during the weekdays (I'm restricting my comp usage :) )
Proud SLURRite Assistant Scientist and Brewer of the Rolling Thunder (TM)- Visitors WELCOME !!!
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Raistlin
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Post by Raistlin »

[QUOTE]Originally posted by Magus:
[
Here's one proposed setting:
After defeating Raistlin, and saving Athlatka
...

Wait a minute here ..Is that really easy to beat me ?
"I have sinned enough againts the world , teaching magic to a kender would ensure my damnation ..." Sly One .
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Post by Aegis »

Well, we're talking Raistlin Majere. You know, weird planer travel **** was happening in the last one.
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Post by Magus »

@Raistlin: Take a look at the Roleplaying in Athlatka topic for the details. About a quarter of it was devoted to battling against Raistlin.

I've given it some thought, and I think everybody should keep in mind that the high-ranking officials of these guilds didn't reach their illustrious positions by being fools. Tolgerias was doomed IMO, surprised as he was, but he shouldn't have been such a pushover. One can infer from him casting Dragon Breath that he was at least level 18, and such high level mages do not fall easily. I'm alright with it, since Tolgerias would have fallen anyway, but I don't want everyone thinking that its a piece of cake to assassinate guild leaders.

[ 07-07-2001: Message edited by: Magus ]
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Post by Raistlin »

Bah .. Do you think a resurrection would ruin the current plot too much ?
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Post by cheesemage »

uh you could do something where elminster goes mad and you must defeat him
He is back and in 3-d!
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Post by Aegis »

Thast fine and good Magus, but, I didn't think Tolgerias was the Guild master. I thought someone else was. Wasn't he just a high ranking member? oh well. Remember that Drow fighters are primarly trained to fight wizards. In addition, because he was a High rankning Cowled Wizard, he was arrogant, thus was not expecting to be attacked in front of his own place of work, much less by a Drow, as he learned all too late. So, there is my reasoning behind the death.
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Post by Aegis »

This isn't actually a character post for myself. This is just a general story line post.

After having their city nearly destroyed, and the majority enslaved, the people of Athkatla were more then happy to progress with their lives. Of course, after the city was restored, they gave many thanks to the brave heroes who saved their city from the Tyranny of Aegis and Raistlin. The most thanks being directed towards the valiant Arch-Magi, Magus. Little was realized of the true, and unlikely hero of Athkatla. The man Magus only knew to be the true hero. The one holding the tyrannical sway, Aegis, was the one who defeated Raistlin, in one final, glorious march towards him. Having the will despiration of a paladin wanting to redeem himself, he marched himself to Raistlin, and delivered the killing strike.

But, because of his past deeds, only Magus knows the turht to Raistlin's defeat, but does not relinquish the knowledge. For two reasons, to speak Aegis name in the streets of Athkatla means being arrested for talk of heresy, by not only the Cowled Wizards, but the newly formed Black Helm as well. The other a more personal note. Magus partially trained Aegis in the art of magic, and being unable to prevent his perversion to evil, feels partly responsible for the consequences. Since that day, he has strived to become a better Wizard for it, and a better judge of will of a person.

Little does the populace realize, but the deaths of both Aegis, and Raistlin Majere caught the attention of the gods of Faerun, which now watch the city with pique interest, waiting to see how the people work through their next challenge. But, in order to protect their own interests, they have given one mortal the power of an Avatar, in order to make sure no one attempts to ascend to omnipotent power again. As of now, their choice is a mystery to all, those who know of the gift spread rumours as to whom controls this new found power of the gods, and they know that in some way, that power will be the deciding factor in not only Athkatla's survival, but all of Amn.


That's about it. I just felt like doing that to let people know how the last one ended, and maybe give a bit of flavour to the new one. Magus, if you want (You being the DM and all) we can discuss who'll be receiving this special power.
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Post by Magus »

@Aegis: Private message coming your way.
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
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Post by Magus »

Hmm...this is becoming more and more linked to the ending of Roleplaying in Athlatka every moment. If you guys are curious as to the "final battle" we keep referring to, check out the last few "story" posts in Roleplaying in Athlatka. They're on the next to last page of the topic.
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
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Post by Xandax »

It was a few hours before dawn. Xandax had been walking all night, and many nights before this one.
He preferred to travel by night – things seem more dangerous at night but you are not taken by surprise this way.
There was nothing for him, in the place formerly called home. His father had attacked the keep Xandax live in with his beloved mother and stepfather. He had failed to save neither his mother nor stepfather, but had been able to take revenge on his father by destroying him and his minions – may he rot. Now he walked around without much destination and purpose – he had not much to live for, but wanted to see Athkatla to find adventure.

Suddenly Xandax’ amulet started to glow eerie. “Take good care of this”, he remember his mothers words, ”it is powerful magic”. He had never fully understood magic; it was fascinating, especially when imbued in a good sword. He stopped moving, reaching for the hilt …… listening.

“What have we got here” a man emerged behind Xandax. Xandax slowly turned around – the man was not alone.
“Who are you” Xandax asked the man.
“ I’m here to help you – carry your gold, it looks heavy”
“It was”, Xandax thought smiling – he had a lot of gold, partly what he looted from his fathers tower and what he had gotten from his stepfathers keep.
“So you want my gold? – How do you plan to get it?”
“We’ll take it”
Suddenly 4 men, looking much alike was surrounded Xandax.
“Well then, take it!” Xandax said, while wielding his sword. The sword glowed, almost excited.
The men was nervous, they hadn’t expected a fight, but of course they hadn’t excepted anybody travelling alone at this hour.
“Get him” the leader called out and the other men moved in.
Canalising his powers Xandax went in to his preferred state, Enraged. Xandax cried out as he charged “To the death”
The battle was soon over.

“Better get some sleep” Xandax thought and lied down. A couple of hours after Xandax awoke due to traffic on the road, almost beside where he had camped for the morning.
He walked out to the road and looked.

“So this is Athkalta”


“Barkeep – give me an Ale”
Xandax was visiting the Copper Coronet.
“One gold piece, where’re you from stranger” the Barkeep asked.
“Far away, what is happening in town”
“It has been hectic times, there is….:” The barkeep didn’t finished his sentence because 2 hooded men walked into the bar. They looked hardy – wearing leather armor.
“Shadow Thieves” the barkeep whispered to Xandax “stay away from them”.
The approached a man in the corner of the bar.
“Come with us – Bloodscalp wants to talk to you” they said to the man.
The man was clearly nerveous.
“I’ve done nothing wrong” he said
“Nevertheless – you are coming with us”
“Is anybody going to help the man” Xandax asked the barkeep.
“Stay of this stranger – they are dangerous, it is a powerful group”
One of the hooded men heard Xandax and approached him.
“You wan’t something?” Xandax asked the hooded man, while he was slowly placing his hand on his swords hilt.
“You want to interfere with the Shadow Thieves??” the man asked menacing. “Do you have a problem”
“I have no problem with those, who doesn’t cause me problems. Now go away and rob a little ole lady so I can finish my ale”
The hooded man grew increasingly angry and was about to draw his weapon when the other man yelled out.
”Let’s go – we got what we came here for” he ran out into the street and disappeared with his target.
“Count your blessings stranger that you lives today. We’ll meet again, and you’ll not be so lucky again” He ran out into the street and disappeared where his partner had done the same.
“Whatever” Xandax said to himself.
““You make “friends” fast” the barkeep said to Xandax.
“One of my talents” Xandax replyed while finishing his ale and exited into the streets.

The city was buzzing with life – it did him good to see.
”Yeah – I’m going to like it here” Xandax thought “Now lets see if something fun is happening here”

He longed for adventure – he had nothing else to do.

{Usefull???}

[ 07-08-2001: Message edited by: Xandax ]
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