I dont know why you hate the game, but oh well, Im enjoying it and thats all that matters I spose.
We are entertained by different games and that's fine by me.
Not repeating everything said about majority/minority issue and "personal taste", please allow me to answer your question more in-depth and explain why I think DAO is a deeply flawed, disappointing game.
To make it easy, I will simply list some of my concerns:
1. overall consolized MMORPG-like design (not a compliment in my book);
2. generic setting with elves and dwarves, which looks and feels like a NWN2 clone, contrary to Bio’s claim to originality;
3. linear, cliched plot where you are gang-pressed into service as a Grey Warden Kamikaze destined to save the world from the unspeakable evil represented by a lackluster generic beast (aka Final Boss) and its generic LOTR-esque horde;
4. awful anti-climatic ending (in my opinion);
5. level scaling, never a good thing because it kills any sense of achievement;
6. foisted npc’s;
7. repetitive, unavoidable, boring as hell combat the sheer amount of which kills any desire to replay the game unless you prefer to “enjoy” your railroaded epic adventures on easy (can’t blame you – combat is as tedious as it gets);
8. poor area design with shoddily painted props, invisible corridors and conventional npc’s glued to their spots. Denerim, the capital city for Christ sake, is a complete failure – compare it to Athkatla and you will know what I mean;
9. messed-up skill/talent system where
a) combat tactics (i.e., number of slots) to reduce micromanagement (does not benefit npc, only the player, allegedly, but in fact is mostly worthless) is a skill
b) everybody can steal and make traps but only rogue can open locks
c) magic is insanely overpowered. You just keep spawning area spells and cone of ice, area spell and cone of ice, area spells and cone of ice… ad nauseam
d) you have access to unlimited healing/mana
e) you can create potions during combat
10. generic out-off-the-bag/off-the-billboard (a mind-numbing MMORPG feature) fetch/kill side-quests;
11. dumbed-down approval/gift system that let you get a favorable approval rating even if you NEVER have a particular npc in your party;
12. a pathetic attempt at “maturity” and “darkness” with ludicrous blood splatters (you are covered with blood even after exterminating a few critters), tasteless lulz, slutty outfits and laughable gay sex - stuff rightfully rated as pandering to the lowest common denominator;
13. immortal henchmen;
14. bland lore packed in numbered Codex;
15. dialogues which only "merit" is verbosity.
Not only are several nicely done quests and certain c&c regrettably overshadowed by all this BS (New or Old, it is still S), but the linearity, crappy ever-present combat, utter lack of originality and blatant LOTR, NWN2 and The Witcher (and who knows what else since it is generic fantasy) rip off make this game a mediocre "don't bother until it hits the bargain bin" romp. Does not even approach the level of BG2.
DAO, one of the Most Overrated Products of PR Machine. Rejoice.