here the offical site:
http://www.sacred-game.de
it's kinda like diablo(2) but it is buggy as hell (sometimes you can't finish quests, character disappears and your own summonings are attacking friendly characters. just to name a few major bugs.
It was very much the same: hack 'n slash, and not at all in a interesting way. The story didn't grab me at all and neither did the puzzles.Originally posted by Stilgar
What's wrong with IWD2?
Originally posted by Moonbiter
I don't understand the marketing minds of some people. They could have put out endless expansion packs for the original Baldur's Gate games, buliding and expanding that world, instead they give us Icewind Dale. I mean.... What's up with that?
Originally posted by fable
The BG games were owned and created by Bioware, who sold distribution rights to Interplay. The IWD series was owned by Interplay, and created by a subsidiary of theirs, Black Isle Studios.
Originally posted by Luis Antonio
But his question makes some sense, since BG was also produced by BIsle and Wizards of the coast... There was some team work there, and Marketing should be integrated for optimal performance.
Originally posted by fable
If you're suggesting that Interplay should have spent its money on a third BG rather than a second IWD, the costs were exceptionally lower for the latter: it was done in-house, it was far less ambitious as a product, and it required less time to turnaround.