In the later parts of SoA and all throughout ToB, a cleric, paladin, or cavalier will all be high leveled enough to blast all undead except for liches instantly with Turn Undead, rendering the attack bonuses moot. And inquisitors are much better against liches than undead hunters (or any other paladin) because liches, by the nature of their attacks, are mages, not true undead like vampires. What good will an undead hunter's bonuses be if he can't even dispel the protections like the inquisitor and actually hit the lich?Originally posted by MasterDarkNinja
+3 damage against all undead creatures undead are VERY common in BG2 so that is a very important thing to have because lots of undead have some deadly conditions so it is important to take them out as quickly as possible
Vampires, the most numerous threat, do not use hold. The only undead that do are ghasts, which are so incredibly weak and can be turned by a cavalier by level 12. And sooner or later a paladin's saving throws are so low that even the cavalier is essentially immune to hold, even if it's not an innate ability altogether.Immune to hold hold is the other most common thing for undead to use on you, that would make a warrior with the mace of distruption useless since they would be frozen in the middle of a room and they would soon be surrounded by undead.
This immunity is very useful at the beginning, but as you get more negative-plane protecting items (Amulet of Power, MoD), this ability is cheapened. Equip a cleric with the AoP or a high-level paladin or cavalier with MoD, send him in a room of vamps, hit Turn Undead, and you'll never need to swing a sword. Plus cavaliers get to cast Negative Plane Protection in the fights that matter.Immune to Level Drain this is the BEST advanage in the entire game, with immunity to level drain you have a super undead fighter, the undead will have a hard time against an undead hunter even with their large numbers, and since they can't hold him they will not be able to do much damage to him at all (unless the undead hunter is at a Very low level at the time).
Maybe our experiences are different, but Lay on Hands has saved my ass a lot. While the inquisitor more than makes up for this loss, the undead hunter does not. His skills become completely obsolete as the game progresses. In fact, in ToB, he's weaker than a normal paladin because of this.may not use lay on hands ability this is supposed to be a paladin ablity but I call it a joke to count it as one since 2 of the 4 paladin classes can't use it. as for what the skill does it just heals your caster a little. it doesn't heal them up enough it's not worth it.
Undead hunters are useless in ToB, sorry. And it's for a lot more than what you said.there was some take here about (or maybe in another thread) that undead hunters are unless in TOB due to so few undead and so many demons and dragons, but that isn't true, there are still level drainers. there are vampirc mind flayers and some guys that don't look like they can level drain Can, also the "impostor" and his servants are level draining undead that don't give you much time to prepare for battle due to how it starts up.
1) By ToB any cleric, paladin, or cavalier can instantly blast any undead creature except for a lich (which as mentioned earlier is the inquisitor's department) with Turn Undead. Why go through all the trouble of having your undead hunter swing his sword when other classes and kits are equally capable of killing undead with the click of a single ability?
2) Ideal paladin dual-wield combo in ToB: Purifier +5 / Angurvadal +5. Angurvadal +5 provides permanent protection against level drain. I've taken a cavalier, and then an inquisitor through ToB, each time setting up this dual-wield combo, and nothing lived, and undead were wimps.