You guys need to learn to focus.
- Darth Mize54
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- Crunchy in milk
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[QUOTE=Xandax]The first time I was pretty sure of the storyline, was when I saw the cut-scene of Bastila fighting Revan, and Malak's ship fired on them. ( I can't remember when this was in the game, but IIRC it is around the time you arive on Dantooine).[/quote]
Its right after you save Bastilla from the Vulkars. Before you even know it was Malak's ship that fired on them. Long before you reach Dantooine.
While I agree the council's debate in your presence is heavily suggestive, the real spoiler comes when you first step outside of the enclave. If you happen to speak to Nemo and comment on his funny name he lets it out of the bag.
The second time through, when I first arrived on Dantooine and went to see the council, I went via the training room and accessed the computer in there first. The computer acknowledges you by name as a Jedi in training, before the council come to a decision!
Its right after you save Bastilla from the Vulkars. Before you even know it was Malak's ship that fired on them. Long before you reach Dantooine.
While I agree the council's debate in your presence is heavily suggestive, the real spoiler comes when you first step outside of the enclave. If you happen to speak to Nemo and comment on his funny name he lets it out of the bag.
The second time through, when I first arrived on Dantooine and went to see the council, I went via the training room and accessed the computer in there first. The computer acknowledges you by name as a Jedi in training, before the council come to a decision!
- Psi_RedEye22
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Only thing I don't agree with from KOTOR 1's plot was that (like almost every other rpg/game, sadly [Deus Ex being the biggest example EVER]) you can change your alligence at the drop of a hat. All the dark or light side points you got didn't amount to a goose egg when you got to the temple to fight bastila. Something really needs to be done about that.
Maybe in KOTOR2, you can pick your alligence from the beginning, forcing you to play through the game twice all the way through
.
Maybe in KOTOR2, you can pick your alligence from the beginning, forcing you to play through the game twice all the way through
~Psi~
[QUOTE=Crunchy in milk]Its right after you save Bastilla from the Vulkars. Before you even know it was Malak's ship that fired on them. Long before you reach Dantooine.
<snip>
[/QUOTE]
Yeah - it was that early.
Playing a Star Wars game, and starting as a non-jedi ... *hint* (We all knew that our character would be come a jedi, and I was at start a little perplexed that I wasn't one, like a jedi in training/padawan).
That dream sequence *big hint*
I would have been much more surprised if the plot hadn't turned out as it did.
Of couse I didn't know 100% - but I was pretty sure of the general direction at that time. It is not like it is a shocker of plottwist (imo - it is somewhat similar to BG-series)
<snip>
[/QUOTE]
Yeah - it was that early.
Playing a Star Wars game, and starting as a non-jedi ... *hint* (We all knew that our character would be come a jedi, and I was at start a little perplexed that I wasn't one, like a jedi in training/padawan).
That dream sequence *big hint*
I would have been much more surprised if the plot hadn't turned out as it did.
Of couse I didn't know 100% - but I was pretty sure of the general direction at that time. It is not like it is a shocker of plottwist (imo - it is somewhat similar to BG-series)
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- Psi_RedEye22
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[QUOTE=Xandax]Yeah - it was that early.
Playing a Star Wars game, and starting as a non-jedi ... *hint* (We all knew that our character would be come a jedi, and I was at start a little perplexed that I wasn't one, like a jedi in training/padawan).
That dream sequence *big hint*
I would have been much more surprised if the plot hadn't turned out as it did.
Of couse I didn't know 100% - but I was pretty sure of the general direction at that time. It is not like it is a shocker of plottwist (imo - it is somewhat similar to BG-series)[/QUOTE]
They should have made an ability check of like 1d6, and on a result of 4-6:
"Sorry, but you aren't good at being a jedi. Now we have to execute you so you won't become a sith."
Playing a Star Wars game, and starting as a non-jedi ... *hint* (We all knew that our character would be come a jedi, and I was at start a little perplexed that I wasn't one, like a jedi in training/padawan).
That dream sequence *big hint*
I would have been much more surprised if the plot hadn't turned out as it did.
Of couse I didn't know 100% - but I was pretty sure of the general direction at that time. It is not like it is a shocker of plottwist (imo - it is somewhat similar to BG-series)[/QUOTE]
They should have made an ability check of like 1d6, and on a result of 4-6:
"Sorry, but you aren't good at being a jedi. Now we have to execute you so you won't become a sith."
~Psi~
Not to really rain on anybody's parade, but Star Wars games have always had relatively thin plots. Now that I think about it, plots about as deep as *coughepisodesoneandtwocough.* Ahem.
I'd really like to see the guys who wrote good LucasArts games like Sam&Max, Full Throttle, and Grim Fandango start writing Star Wars game scripts. I guess I'm just confused by the enormous quality difference in writing, even within the same game company.
I'd really like to see the guys who wrote good LucasArts games like Sam&Max, Full Throttle, and Grim Fandango start writing Star Wars game scripts. I guess I'm just confused by the enormous quality difference in writing, even within the same game company.
- Psi_RedEye22
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[QUOTE=Theris] You know what? I don't know what to say this time.
[/QUOTE]
Then why post?
Don't post unless you have something to add to a thread.
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Then why post?
Don't post unless you have something to add to a thread.
__________________
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- unregisturd
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Spoiler...
I thoroughly enjoyed KotOR I's plot. I suspected that your character would turn out to be Revan, but I'm not sure when I figured it out. (Probably not until the game was over, just because I'm dense like that.
) Anyways, after the first time through, I began naming my character Revan, just because when we get to that part she's like, "I'm not Revan anymore. Revan is dead. I'm Revan!" And the fact that no one notices my name... Haha. I thought it was funny anyways... And I noticed that while I was talking to Canderous, he's like, "Revan was a great warrior... Blah blah blah... He was truly great... I would gladly follow him anywhere... He is a worthy opponent..." but my character was a girl.
Ah, silly little things that catch my attention.
Anyways, a good plot for KotOR II... You should definitely get your hand cut off, whether you're light or dark. And if you're darkside, you should have some acid bucket get dumped on your face making it hard for you to breath and also confining you to a mask. And if you're good, well, you find out that your dad also had his hand cut off and was the leader of the Sith. I think that would be awesome. And no one would ever suspect that part about your father...
I agree with whoever said that good plots are hard to find these days. It's almost as if people try so hard all the time to make it surprising, that if they didn't try, that would be a surprise inandof itself.
I thoroughly enjoyed KotOR I's plot. I suspected that your character would turn out to be Revan, but I'm not sure when I figured it out. (Probably not until the game was over, just because I'm dense like that.
Anyways, a good plot for KotOR II... You should definitely get your hand cut off, whether you're light or dark. And if you're darkside, you should have some acid bucket get dumped on your face making it hard for you to breath and also confining you to a mask. And if you're good, well, you find out that your dad also had his hand cut off and was the leader of the Sith. I think that would be awesome. And no one would ever suspect that part about your father...
I agree with whoever said that good plots are hard to find these days. It's almost as if people try so hard all the time to make it surprising, that if they didn't try, that would be a surprise inandof itself.
I'm an xboxer.
"In case I don't make it... *dun dun dun* ...tell my dad... *dun dun dun* ...he's weird."
I never took the time to stop and realize that death takes many forms... even while alive.
Obi Wan Kenobi is one hot Jedi.
"In case I don't make it... *dun dun dun* ...tell my dad... *dun dun dun* ...he's weird."
I never took the time to stop and realize that death takes many forms... even while alive.
Obi Wan Kenobi is one hot Jedi.
- unregisturd
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- Chimaera182
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[QUOTE=Xandax]
The first time I was pretty sure of the storyline, was when I saw the cut-scene of Bastila fighting Revan, and Malak's ship fired on them. ( I can't remember when this was in the game, but IIRC it is around the time you arive on Dantooine).
That scene combined with the Jedi's statements regarding the PC's training, kinda gave it all away for me, and I doubt I'm the only one that saw it
Also - it shouldn't be a surprise when (almost) each time we see Revan he has his face hidden .... pretty big indicator imo
It might just be a product of me having played to many games during my time (and still
), but as I said, I think it is hard to make surprises in story/plot-lines these days, because we are so used to twisting stories in movies, games and books nowadays.[/QUOTE]
Yeah, the first time I played, it was obvious I was Revan, but I don't remember what tipped me off; it was just the occassional thing that built it up in my mind. The second time I played the game, I kicked myself because I didn't remember Master Vrook say, "Are you certain Revan is dead? What if we undertake to train this one and the Dark Lord should return?" What does my training have to do with Revan's return? Somehow, I missed that line entirely the first time, but that's probably because at the time I wasn't looking for evidence to back up my hypothesis (since I hadn't had it yet).
As for choosing which side you would be, I hated that, too. It's the same in Jedi Academy; you can do all the dark side stuff you want and build up your dark side powers, but when it comes to that ONE fundamental moment, you can say, "You know what? I want to be a prancing Jedi," and BAM, you're just a goody two-shoes. At least Dark Forces II: Jedi Knight did a decent enough job of that: you had the light/dark side indicator, and when the moment to choose came, you become whichever side you lean closer to. None of this, "Oh, if I spare the lives of these fifty people here, but I kill this ONE person here, I'm bad to the bone." Or maybe, "Well, I'm just a happy Jedi... oops, sorry, I tripped and embedded my lightsaber in your eye. Silly Sithy me."
The first time I was pretty sure of the storyline, was when I saw the cut-scene of Bastila fighting Revan, and Malak's ship fired on them. ( I can't remember when this was in the game, but IIRC it is around the time you arive on Dantooine).
That scene combined with the Jedi's statements regarding the PC's training, kinda gave it all away for me, and I doubt I'm the only one that saw it
Also - it shouldn't be a surprise when (almost) each time we see Revan he has his face hidden .... pretty big indicator imo
It might just be a product of me having played to many games during my time (and still
Yeah, the first time I played, it was obvious I was Revan, but I don't remember what tipped me off; it was just the occassional thing that built it up in my mind. The second time I played the game, I kicked myself because I didn't remember Master Vrook say, "Are you certain Revan is dead? What if we undertake to train this one and the Dark Lord should return?" What does my training have to do with Revan's return? Somehow, I missed that line entirely the first time, but that's probably because at the time I wasn't looking for evidence to back up my hypothesis (since I hadn't had it yet).
As for choosing which side you would be, I hated that, too. It's the same in Jedi Academy; you can do all the dark side stuff you want and build up your dark side powers, but when it comes to that ONE fundamental moment, you can say, "You know what? I want to be a prancing Jedi," and BAM, you're just a goody two-shoes. At least Dark Forces II: Jedi Knight did a decent enough job of that: you had the light/dark side indicator, and when the moment to choose came, you become whichever side you lean closer to. None of this, "Oh, if I spare the lives of these fifty people here, but I kill this ONE person here, I'm bad to the bone." Or maybe, "Well, I'm just a happy Jedi... oops, sorry, I tripped and embedded my lightsaber in your eye. Silly Sithy me."
General: "Those aren't ideas; those are special effects."
Michael Bay: "I don't understand the difference."
Michael Bay: "I don't understand the difference."
I think he(Lucas) intended, for the sake of normality, that the different species represented the different races, or not, I don't think it really mattered to him, and it was just what actors he thought were most suited for the job, or not. The point is, it doesn't matter. But we've already established that, haven't we? 
"An eye for an eye...
The world is blind."
The world is blind."