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by xarax
Mon Mar 03, 2008 4:21 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 256008

Getting past the stones

It is possible to get into and out of the swamp area (the last quest for the ring of protection) by climbing the mountains. It is very difficult, requires back flipping, and extreme patience. Set your options to easy mode and rare monster encounters to make it less ...
by xarax
Mon Mar 03, 2008 4:08 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 256008

Changing locations

Sorry for being away for so many months. Real life got in the way.

For those of you that are having problems with the editor, there is an alternative way to put your character into a location. The technique requires having a save game in that location, and you can insert any ...
by xarax
Fri Jun 29, 2007 2:07 pm
Forum: Dungeon Lords
Topic: stuck in DL...yay!
Replies: 3
Views: 683

I have Collectors Edition (C1.5). I don't anything about V1.3.

Arindale is supposed to be an open city like Skulldoon. There should be a few buildings and a moonbridge. On the West side of the river from South to North is: the Inn, the temple (the moonbridge is just west of the temple), the Hall of ...
by xarax
Fri Jun 22, 2007 2:48 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 256008

If you are between 2 gates, there must be a switch or lever to open one of them. There is an area with stairs and 2 gates that is intended for egressing. Both gates are switched controlled (1 is keyed, the other is a lever).

It is not possible to get trapped anywhere in this game. However, it is ...
by xarax
Wed Oct 18, 2006 9:32 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 256008

Also, when hosting, you dont want any joiners to pick up quest items. They cannot drop them and you need them to complete the quest. Important keys, relics, etc. should only be picked up by the host. Otherwise, the joiner could quit and you'll never finish the quest because the item disappeared with ...
by xarax
Tue Oct 10, 2006 12:21 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 256008

DL MP mode only breaks quests when it is used incorrectly. If you don't want your quests cleared, then don't use the "LOAD CHARACTER" button. Only use the "LOAD SAVEGAME" and then select the character from the right column.

The "LOAD CHARACTER" button is only for importing a character into a ...
by xarax
Mon Sep 18, 2006 5:05 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 256008

V1.56a beta bugs & quirks

If you are more than about half-way through the game, then you will probably get an error message when opening your savegame. This is caused by an error in the Quest pull-down list item. Some of the lists are incorrectly initialized with too few items. This bug leaves ...
by xarax
Fri Sep 01, 2006 12:16 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 256008

/snip/
Vitality and Life are connected. You want to keep vitality low enough so that Life doesn't go over 100. A quirk in the game is that as Life approaches 100, enemies start to become more resistant. If you Life goes over 100, it takes several minutes before you can defeat anyone. You have to ...
by xarax
Sun Aug 27, 2006 6:19 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 256008

More info on V1.56a problems

The debug info complained:
System.ArgumentOutOfRangeException: InvalidArgument=Value of '4' is not valid for 'SelectedIndex'.

This is caused by the Quests drop-down lists, starting at "Galdryn's Quest" (it should be Taluk's not Galdryn's). The lists are missing the ...
by xarax
Sun Aug 27, 2006 6:15 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 256008

The Private Message thing doesn't work. The recipient quota is full.
by xarax
Sat Aug 26, 2006 8:11 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 256008

Bug Report: DungeonLords Editor V1.56a

When I try to open my C1.5 save game, I get an error message shown below.

1. I cannot save my changes, because the error causes the file to remain open. I get another error message complaining that the file is open when I try to save after this error.

2 ...