Mp
I'm looking for a Multiplayer game to start new and play all the way through.
So I'd be interested in playing on the weekends.
Also I have had a little bit of luck using GameSpy to find BG2 games. But all you need is the hosts IP address to join a game over the internet.
Let me know what ...
Search found 16 matches
- Fri May 19, 2006 7:47 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: multiplayer games
- Replies: 4
- Views: 581
- Fri May 05, 2006 10:12 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: New Multiplayer Game
- Replies: 8
- Views: 1004
- Tue May 02, 2006 12:20 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Most Useless Spells
- Replies: 39
- Views: 3600
Magical Stone... While not completely useless, I think it definitely rates up there for me as ineffective for SOA. Even given the +1 to hit and is considered a magic weapon the measly 1D4 of damage makes it quite an ineffective spell in my book considering you start at level 7!
Magical weapons are ...
Magical weapons are ...
- Sun Apr 30, 2006 5:10 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: New Multiplayer Game
- Replies: 8
- Views: 1004
Actually I'm pretty much open for anything... i like the extra quest mods and some of the ease of use options and I haven't tried tactics or the improved battles yet. Basically just looking to get a fun team game started if we want to start from the beginning with new characters, etc. Or bring in ...
- Fri Apr 28, 2006 6:33 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: New Multiplayer Game
- Replies: 8
- Views: 1004
well I am in the central United States. I think you're in the UK if I am not mistaken which makes the time diff severe ,I am -6:00 GMT, but I would be available to play on the weekends prob anytime. Also I work evening shifts so a few hours before work I am avalaible during the week say 11am-2pm my ...
- Fri Apr 28, 2006 9:02 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: New Multiplayer Game
- Replies: 8
- Views: 1004
New Multiplayer Game
Ok I am starting this thread to see if anyone is interested and would have the time to start a multiplayer game for SOA and TOB.
I am not sure how many are still active players since it is getting to be an aged game but the but the forum still seems somewhat lively.
I've never had the chance to ...
I am not sure how many are still active players since it is getting to be an aged game but the but the forum still seems somewhat lively.
I've never had the chance to ...
- Sat Apr 22, 2006 8:21 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: all magic party
- Replies: 4
- Views: 1047
- Sat Apr 22, 2006 9:20 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: all magic party
- Replies: 1
- Views: 501
all magic party
I'm thinking of starting a new game with a party of made up of all mages...
was wondering if anyone who has tried this before might have some suggestions.
If they have was it fun and challenging or no challenge?
I am somewhat obsessed with magic-users and would like to keep the melee as low as ...
was wondering if anyone who has tried this before might have some suggestions.
If they have was it fun and challenging or no challenge?
I am somewhat obsessed with magic-users and would like to keep the melee as low as ...
- Sat Apr 22, 2006 9:17 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: all magic party
- Replies: 4
- Views: 1047
all magic party
I'm thinking of starting a new game with a party of made up of all mages...
was wondering if anyone who has tried this before might have some suggestions.
If they have was it fun and challenging or no challenge?
I am somewhat obsessed with magic-users and would like to keep the melee as low as ...
was wondering if anyone who has tried this before might have some suggestions.
If they have was it fun and challenging or no challenge?
I am somewhat obsessed with magic-users and would like to keep the melee as low as ...
- Wed Apr 19, 2006 8:32 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: help with asylum dream
- Replies: 9
- Views: 1341
- Fri Apr 07, 2006 2:14 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Does Evil Pay?
- Replies: 7
- Views: 970
- Thu Apr 06, 2006 5:56 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Does Evil Pay?
- Replies: 7
- Views: 970
Does Evil Pay?
well there was a lot more to that post but i did something wrong and lost it.
I enjoy playing evil characters and having the options in my gaming experience to be the evil or nasty one sooo
I would like to hear anyones opinions on whether the game is as rewarding being evil as taking the light ...
I enjoy playing evil characters and having the options in my gaming experience to be the evil or nasty one sooo
I would like to hear anyones opinions on whether the game is as rewarding being evil as taking the light ...
- Sat Apr 01, 2006 4:12 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: help with unseeing eye quest
- Replies: 9
- Views: 1063
Thnx guys. Ya I picked up the amulet and had the key with my main character and the hidden door was spotted but remained locked. I'm not sure what specifically triggers the door to open but I was able to get by it through the debug mode. Forgot about that. I remember using it to teleport the party ...
- Sat Apr 01, 2006 5:42 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: help with unseeing eye quest
- Replies: 9
- Views: 1063
- Sat Apr 01, 2006 4:10 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: help with unseeing eye quest
- Replies: 9
- Views: 1063
- Sat Apr 01, 2006 1:56 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: help with unseeing eye quest
- Replies: 9
- Views: 1063
help with unseeing eye quest
After defeating the unseeing eye beholder underneath the Aktlunta sewers I am having problems getting back out of the dungeon. The hidden door returning to the cult grounds can't be lockpicked or magically opened. Can anyone tell me if I might have missed a key or switch or something?
