Search found 5284 matches
- Fri Jan 09, 2015 10:43 pm
- Forum: Speak Your Mind
- Topic: Things are pretty...different here.
- Replies: 5
- Views: 33976
Re: Things are pretty...different here.
Thank you, Bluestorm ^_^
- Fri Jan 09, 2015 5:09 pm
- Forum: Speak Your Mind
- Topic: Things are pretty...different here.
- Replies: 5
- Views: 33976
Things are pretty...different here.
So I see in my absence Gamebanshee has gone through quite the overhaul, or potentially multiple overhauls :P.
I miss being here. I've been feeling super nostalgic lately and I miss running/playing D&D games here and chatting with people and whatnot. Things have been...chaotic in my life to say the ...
I miss being here. I've been feeling super nostalgic lately and I miss running/playing D&D games here and chatting with people and whatnot. Things have been...chaotic in my life to say the ...
- Mon May 07, 2012 2:33 pm
- Forum: Forum-based Campaigns
- Topic: What do you say, give it another go?
- Replies: 18
- Views: 25329
- Wed Apr 04, 2012 12:59 am
- Forum: Forum-based Campaigns
- Topic: A Crack on the Surface
- Replies: 16
- Views: 24248
- Fri Mar 30, 2012 12:56 pm
- Forum: Forum-based Campaigns
- Topic: A Crack on the Surface
- Replies: 16
- Views: 24248
- Wed Mar 28, 2012 2:12 pm
- Forum: Forum-based Campaigns
- Topic: A Crack on the Surface
- Replies: 16
- Views: 24248
- Tue Mar 27, 2012 2:29 pm
- Forum: Dungeons & Dragons
- Topic: How to make Random Encounters interesting
- Replies: 3
- Views: 3316
How to make Random Encounters interesting
This is a question I've pondered over for quite a while and haven't really figured out how to go about this.
One of the major problems with my DMing is that whenever the players travel, there's a chance of random, completely plotless encounters, and this gets very dungeon-crawly and takes away from ...
One of the major problems with my DMing is that whenever the players travel, there's a chance of random, completely plotless encounters, and this gets very dungeon-crawly and takes away from ...
- Thu Mar 22, 2012 4:16 pm
- Forum: Forum-based Campaigns
- Topic: A Crack on the Surface
- Replies: 16
- Views: 24248
- Thu Mar 22, 2012 2:54 pm
- Forum: Forum-based Campaigns
- Topic: A Crack on the Surface
- Replies: 16
- Views: 24248
- Wed Mar 21, 2012 8:38 pm
- Forum: Forum-based Campaigns
- Topic: A Crack on the Surface
- Replies: 16
- Views: 24248
"I do not understand your accusations; however, logic would dictate that as I have a mind, I am not a golem, and if I were a golem, I would be under the control of someone else.
Furthermore, if I was the perpetrator of said crime, it would not make much sense for me to simply knock on your door and ...
Furthermore, if I was the perpetrator of said crime, it would not make much sense for me to simply knock on your door and ...
- Tue Mar 20, 2012 6:38 pm
- Forum: Forum-based Campaigns
- Topic: What do you say, give it another go?
- Replies: 18
- Views: 25329
- Tue Mar 20, 2012 3:03 pm
- Forum: Forum-based Campaigns
- Topic: A Crack on the Surface
- Replies: 16
- Views: 24248
- Tue Mar 20, 2012 12:10 pm
- Forum: Forum-based Campaigns
- Topic: A Crack on the Surface
- Replies: 16
- Views: 24248
- Mon Mar 19, 2012 5:19 pm
- Forum: Forum-based Campaigns
- Topic: A Crack on the Surface
- Replies: 16
- Views: 24248
OOC- http://fc08.deviantart.net/fs71/i/2010/ ... 2zcbsz.jpg
Think of a mechanical, gray version of that.
"A friend of mine. I built him, and he responds only to my commands."
Think of a mechanical, gray version of that.
"A friend of mine. I built him, and he responds only to my commands."
- Mon Mar 19, 2012 4:22 pm
- Forum: Forum-based Campaigns
- Topic: A Crack on the Surface
- Replies: 16
- Views: 24248
OOC- Not a huge deal but I felt the name I gave my gnomish father was a little too cartoony. If it's alright with you, I'll change it to Flint Lockhelm. Sounds a little less absurd to me at least :P
Pondering for a while whether it's even worthwhile to land and attempt to communicate, Yuvara lands ...
Pondering for a while whether it's even worthwhile to land and attempt to communicate, Yuvara lands ...
- Mon Mar 19, 2012 2:11 pm
- Forum: Forum-based Campaigns
- Topic: What do you say, give it another go?
- Replies: 18
- Views: 25329
- Fri Mar 16, 2012 1:55 pm
- Forum: Forum-based Campaigns
- Topic: What do you say, give it another go?
- Replies: 18
- Views: 25329
- Wed Mar 14, 2012 11:56 pm
- Forum: Forum-based Campaigns
- Topic: What do you say, give it another go?
- Replies: 18
- Views: 25329
- Wed Mar 14, 2012 9:10 pm
- Forum: Forum-based Campaigns
- Topic: What do you say, give it another go?
- Replies: 18
- Views: 25329
- Wed Mar 14, 2012 8:11 pm
- Forum: Forum-based Campaigns
- Topic: What do you say, give it another go?
- Replies: 18
- Views: 25329
Ruling questions, these are kind of houserule-ish so if it's gamebreaking to you or you don't like it, no worries.
1- Effigy masters and artificers are both item creators and seem to go hand in hand except for one tragic ruling, simulacrum must be on my spell list. For me to have that, I'd have to ...
1- Effigy masters and artificers are both item creators and seem to go hand in hand except for one tragic ruling, simulacrum must be on my spell list. For me to have that, I'd have to ...