After a break of about 3 months, I've started playing BGII again, and OMG -- all those WEIDU mods are rocking my world!!
Playing on CORE, I've got a berserker/mage (dualed at 13) and have picked up Tashia & Kelsey. Improved Illych wasn't too bad, but once I dualled my berserker things got pretty hard. Without a hitter and mages/sorc lvl 13 & below, Imp. TorGal was a nightmare. I decided to add another Ranger/Cleric multi PC for some frontline help and also to complete the spell arsenal. I'm planning on picking up Sola later on...
The random encounters at night (the 6 friendly fellows who appear out of nowhere) were giving me lots of trouble, especially in the beginning. I was forced to stay indoors at night until I gained enough levels.
Kuroisan, the sketchy Japanese showed up last night in the docks as I was just came back directly after having finished Firkraag, battered with all protections worn off. Haste everyone, and run Lola run! He fried a bunch of people and came after me. But I ran inside Sea's Bounty, pirate's cave, drank antacid, put up some protections, ran out again. About 20 min of running around I managed to get him after prot. of magical weapons wore off. I was planning on hitting him with Nature's Beauty, but he seemed to be immune. Ruby Ray/Khelbens and such didn't seem to help. Such a pain, that guy. I got him in the end though. And his sanchuudoku, it's so cheese, I like it!!
I'm looking forward to what's ahead. Sola, imp. Irenicus, eclipse... For you guys who've played through those, do you think I'll run into problems with my party? Major spell power/flexibility/cheese potential is there, but with all the nerfs I'm not sure what to expect...
Oh, and one more question, after Spellhold, will my berserker/mage lose her enrage ability (she will right?)? Is it going to come back? A berserker/mage with no enrage is simply a fighter/mage -- a kensai/mage will definitely claim the cake...
Cheers!