Dragon Age: Origins Preview

Eschalon: Book II

Publisher:Electronic Arts
Developer:BioWare Corp.
Release Date:2009-11-03
Genre:
  • Role-Playing
Platforms: Theme: Perspective:
  • Third-Person
Buy this Game: Amazon ebay
I'll be publishing a much more elaborate Dragon Age: Origins preview in September, but for now I've been given the green light to talk about the GamesCom demo I was shown during a recent trip to BioWare's headquarters in Edmonton. The demo's sole focus was on the consequences that are tied to a difficult choice we have to make after discovering the Urn of Sacred Ashes - an artifact that lead designer Mike Laidlaw described as the "holy grail" of Ferelden. As the remains of the prophetess Andraste, these holy ashes are imbued with the power to cure any illness, disease, or other affliction.

The urn has been hidden within an ancient temple for centuries, and you're only able to reach it by surviving a series of trials that comprise "The Gauntlet". Ultimately, you're here to acquire a pinch of ash from the urn in order to save the terminally ill king of Redcliffe, Arl Eamon. But what if the remaining ashes were to fall into the wrong hands? What if the darkspawn were to raid the now-unguarded temple and use the ashes to strengthen their own armies?

It was unclear how many different options you have at this pivotal point in the game, but I was shown the consequences of two of them. If you take a pinch of ash for the king and destroy the remaining ashes, both the good-natured Leliana (your rogue/bard) and the devout Wynne (your mage/healer) will turn hostile over your sacrilegious actions. Flemeth's daughter Morrigan (the fourth member of this party) cares nothing of the urn's fate, so a two-on-two battle erupts right in front of the artifact's resting spot. Suffice it to say, your adventures with Leliana and Wynne are officially over. Blood is spilled yet again when you're forced to launch a blade into the cranium of Brother Genitivi, the overzealous guide who initially brought you to this temple. But what are three deaths compared to the deaths of millions at the hands of a strengthened darkspawn army?

Should you take a pinch of ash for the king and leave the artifact to become a religious attraction, then it also becomes a target for the world's most sinister denizens. As you leave the temple, a High Dragon swoops in and you're forced to do battle with "one of the worst predators in all the land." The dragon fight was impressive, as it's not just a group of four adventurers hacking away at the beast's underbelly while it claws and bites. Instead, the dragon makes use of a flying stomp attack, a disorienting wing buffet, tail swipes, and fire-breathing to put an end to your party members' lives. After a lengthy battle, the demo concluded with Leliana climbing atop the dragon's head and driving her sword into it. Sure, that's two blade-to-the-head deaths in the same ten-minute span, but you'll only see one of them until your next play-through.

After the demo, I was told that your approval rating with Leliana and Wynne can help sway the outcome of the first decision, and that these two party members would find fault with your decision regardless of whether or not they're in your party or at base camp when the decision is made. On the flip side, surviving a dragon attack isn't the only obstacle you'll have to deal with if you leave the urn intact. According to Mike, this decision will have other rippling effects throughout the game.

In any event, it'll be interesting to see how decisions like these play out firsthand when the game ships in November. Check back in a couple of weeks for my full preview of the game.
Vagrus: The Riven Realms Free Prologue Live, Early Access Soon
Vagrus: The Riven Realms Free Prologue Live, Early Access Soon

Vagrus: The Riven Realms, Lost Pilgrims Studio’s turn-based post-apocalyptic fantasy RPG, will


Wasteland 3 - Beta Improvements, Mac & Linux Delay
Wasteland 3 - Beta Improvements, Mac & Linux Delay

The latest Fig update for inXile Entertainment’s post-apocalyptic RPG Wasteland 3 lets


Gamedec “Know Your Equipment” Video
Gamedec “Know Your Equipment” Video

Marcin Przybyłek, the author of the Gamedec series that Anshar Studios is


World of Warcraft: Shadowlands Previews and Interview
World of Warcraft: Shadowlands Previews and Interview

Following the recent development update for World of Warcraft’s upcoming Shadowlands expansion,


New World Delayed to Spring 2021
New World Delayed to Spring 2021

Amazon Game Studios’ conquistador-themed MMORPG New World was set to go live


Battle Brothers Developer Blog #143 - Nomads
Battle Brothers Developer Blog #143 - Nomads

The southern regions of the upcoming Blazing Deserts expansion for Overhype Studios’


Brian Fargo and Feargus Urquhart on Working for Microsoft
Brian Fargo and Feargus Urquhart on Working for Microsoft

Over the last couple of days, GamesIndustry.biz published a series of articles


Baldur’s Gate III Video Interview
Baldur’s Gate III Video Interview

Not so long ago, we had an opportunity to check out a


Thronebreaker: The Witcher Tales Available on iOS
Thronebreaker: The Witcher Tales Available on iOS

Thronebreaker: The Witcher Tales, CD Projekt’s single-player RPG with a combat system


World of Warcraft: Shadowlands Status Update
World of Warcraft: Shadowlands Status Update

Shadowlands, World of Warcraft’s eighth expansion, will be launching into beta next


Encased Update #53 - History Behind Russian Fallout
Encased Update #53 - History Behind Russian Fallout

Dark Crystal Games, the team behind the upcoming post-apocalyptic RPG Encased, brings


Solasta: Crown of the Magister Update - Here Be Monsters
Solasta: Crown of the Magister Update - Here Be Monsters

The latest development update for Solasta: Crown of the Magister introduces us


Rune II Development Update - Narrative Overhaul in the Works
Rune II Development Update - Narrative Overhaul in the Works

According to this recent development update, Studio 369, the team responsible for


Kingdoms of Amalur: Re-Reckoning Officially Announced
Kingdoms of Amalur: Re-Reckoning Officially Announced

Back in June, we learned that a remaster for 38 Studios’ ill-fated


Weird West - Raphael Colantonio on Keeping the Immersive Sim Alive
Weird West - Raphael Colantonio on Keeping the Immersive Sim Alive

Raphael Colantonio, the creative director over at WolfEye Studios, recently had a