The weak shall inherit

This forum is to be used for all discussions pertaining to Black Isle Studios' Icewind Dale and its Heart of Winter and Trials of the Luremaster expansions.
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Bob Low
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Joined: Wed Apr 11, 2001 10:00 pm
Location: Scotland
The weak shall inherit

Postby Bob Low » Thu Apr 12, 2001 1:06 pm

Actually, you can use the weakest members to some advantage ... arm them with missile weapons so they don't launch into the attack, then have them leg it when the bad guys come near. You can keep several bad guys occupied chasing your runaways, or even loop back on yourself and have them run into your fighters, who will hack lumps off them for no reply. If the bad guys are fast, use Haste. I found this the only way to handle the Drowned Dead, who are ridiculously tough, but can be outrun by a sloth who can't be arsed.

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Postby VWzealot » Fri Apr 13, 2001 8:58 am

"The weak shall inherit the earth" is a miss translation. it should be "The weak shall inherit DIRT". :D
Trouble rather the tiger in his lair than the sage among his books. For to you Kingdoms and their armies are things mighty and enduring, but to him they are but toys of the moment, to be overturned with the flick of a finger.