K.Rush wrote:Thanks for your replies, folks. Some were helpful, some not so much ;-)
I've recently been trying out a few different things to see if there are any little yoinks or boodles I've been missing out on. I nominally play Tremere Female at all times, and I think I've found something interesting.
First, through the entire life of the game, I now only collect 3 armors. Original clothes, the leather from Fat Larry, and the Body Armor from Heather. The reasoning is pretty simple. Everything above the brown leather lowers dex, and a Tremere can never have dex higher than 4 in the first place - I don't like to put additional limits on my limitations.
However, I was doing the garage, in the Brown Leather, as is my normal wont, an I was having trouble in a particular section. I was in shadow, crouched, and simply had to wait for a patrol to pass, but they were always spotting me. This time around, I've been driving up disciplines at a sacrifice to everything else, so my sneak isn't that high.
Finally, I doffed the leather and went back to the little black dress
. I dropped and ... they didn't see me. Black on black instead of tan on black. I suspect that perhaps the colors of your clothing have an effect of your ability to stay concealed, as well as your sneak feat. Obviously, the higher your sneak feat, the less important that would be.
This leads me to believe that some of the perceived differences in sneak ability (obviously not compounded by obfuscate) have less to do with clan than with clothing. The Tremere Female starts off with a LBD, and perhaps that gives her an early advantage in sneak even over the Tremere Male - not because of Clan or level or sex, but because of clothing. A crouched Tremere Female in an LBD is effectively a little blob of black in a shadow (black dress, black shades, black hair - the crouch would cause the dress to hide the bare midriff, the lower face could be concealed behind the knees, the arms tucked under the skirt). A shadow within a shadow. Compare this to a Malk Female in the flamboyant cowboy outfit. A bit rough to be inconspicuous in a get-up like that.
Perhaps others who are experts in playing other clan/sex combinations could try a few comparisons - dark outfits on dark backgrounds versus light outfits on dark backgrounds - low contrast versus high contrast. A few comparative studies on the various combinations could be quite enlightening, and perhaps give us a glimpse into a level of subtlety that I normally wouldn't expect of a game designer, but wouldn't surprise me a bit coming from these people. A fairly simple table of clothing versus lighting used to weight detection during sneak would not be that hard to pull off.